From 578ca841157072b9c3098b9c6fe3d01567fd621f Mon Sep 17 00:00:00 2001 From: nilaoda Date: Wed, 28 Sep 2022 18:05:35 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E5=BD=95=E5=88=B6=E9=80=BB?= =?UTF-8?q?=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../SimpleLiveRecordManager2.cs | 23 +++++++------------ 1 file changed, 8 insertions(+), 15 deletions(-) diff --git a/src/N_m3u8DL-RE/DownloadManager/SimpleLiveRecordManager2.cs b/src/N_m3u8DL-RE/DownloadManager/SimpleLiveRecordManager2.cs index 3d4c882..d497a9c 100644 --- a/src/N_m3u8DL-RE/DownloadManager/SimpleLiveRecordManager2.cs +++ b/src/N_m3u8DL-RE/DownloadManager/SimpleLiveRecordManager2.cs @@ -10,21 +10,11 @@ using N_m3u8DL_RE.Downloader; using N_m3u8DL_RE.Entity; using N_m3u8DL_RE.Parser; using N_m3u8DL_RE.Util; -using NiL.JS; -using NiL.JS.BaseLibrary; using Spectre.Console; -using Spectre.Console.Rendering; -using System; using System.Collections.Concurrent; -using System.Collections.Generic; -using System.CommandLine.Parsing; -using System.Linq; -using System.Runtime.CompilerServices; using System.Text; -using System.Threading.Tasks; using System.Threading.Tasks.Dataflow; using System.Xml.Linq; -using static System.Net.Mime.MediaTypeNames; namespace N_m3u8DL_RE.DownloadManager { @@ -149,7 +139,7 @@ namespace N_m3u8DL_RE.DownloadManager } } - private async Task RecordStreamAsync(StreamSpec streamSpec, ProgressTask task, SpeedContainer speedContainer, ISourceBlock> source) + private async Task RecordStreamAsync(StreamSpec streamSpec, ProgressTask task, SpeedContainer speedContainer, BufferBlock> source) { var baseTimestamp = PublishDateTime == null ? 0L : (long)(PublishDateTime.Value.ToUniversalTime() - new DateTime(1970, 1, 1, 0, 0, 0, 0)).TotalMilliseconds; //mp4decrypt @@ -183,11 +173,14 @@ namespace N_m3u8DL_RE.DownloadManager while (!STOP_FLAG && await source.OutputAvailableAsync()) { - //接收新片段 - var segments = (await source.ReceiveAsync()).AsEnumerable(); + //接收新片段 且总是拿全部未处理的片段 + //有时每次只有很少的片段,但是之前的片段下载慢,导致后面还没下载的片段都失效了 + //TryReceiveAll可以稍微缓解一下 + source.TryReceiveAll(out IList>? segmentsList); + var segments = segmentsList!.SelectMany(s => s); //下载init - if (!initDownloaded && streamSpec.Playlist?.MediaInit != null) + if (!initDownloaded && streamSpec.Playlist?.MediaInit != null) { task.MaxValue += 1; //对于fMP4,自动开启二进制合并 @@ -530,7 +523,7 @@ namespace N_m3u8DL_RE.DownloadManager return true; } - private async Task PlayListProduceAsync(StreamSpec streamSpec, ProgressTask task, ITargetBlock> target) + private async Task PlayListProduceAsync(StreamSpec streamSpec, ProgressTask task, BufferBlock> target) { while (!STOP_FLAG) {