shaka-packager/packager/media/formats/ttml/ttml_generator.cc

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// Copyright 2020 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include <packager/media/formats/ttml/ttml_generator.h>
#include <absl/strings/escaping.h>
#include <absl/strings/str_format.h>
#include <packager/media/base/rcheck.h>
namespace shaka {
namespace media {
namespace ttml {
namespace {
constexpr const char* kRegionIdPrefix = "_shaka_region_";
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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constexpr const char* kRegionTeletextPrefix = "ttx_";
std::string ToTtmlTime(int64_t time, int32_t timescale) {
int64_t remaining = time * 1000 / timescale;
const int ms = remaining % 1000;
remaining /= 1000;
const int sec = remaining % 60;
remaining /= 60;
const int min = remaining % 60;
remaining /= 60;
const int hr = remaining;
return absl::StrFormat("%02d:%02d:%02d.%03d", hr, min, sec, ms);
}
std::string ToTtmlSize(const TextNumber& x, const TextNumber& y) {
const char* kSuffixMap[] = {"px", "em", "%"};
return absl::StrFormat("%.0f%s %.0f%s", x.value,
kSuffixMap[static_cast<int>(x.type)], y.value,
kSuffixMap[static_cast<int>(y.type)]);
}
} // namespace
const char* TtmlGenerator::kTtNamespace = "http://www.w3.org/ns/ttml";
TtmlGenerator::TtmlGenerator() {}
TtmlGenerator::~TtmlGenerator() {}
void TtmlGenerator::Initialize(const std::map<std::string, TextRegion>& regions,
const std::string& language,
int32_t time_scale) {
regions_ = regions;
language_ = language;
time_scale_ = time_scale;
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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// Add ebu_tt_d_regions
float step = 74.1f / 11;
for (int i = 0; i < 12; i++) {
TextRegion region;
float verPos = 10.0 + int(float(step) * float(i));
region.width = TextNumber(80, TextUnitType::kPercent);
region.height = TextNumber(15, TextUnitType::kPercent);
region.window_anchor_x = TextNumber(10, TextUnitType::kPercent);
region.window_anchor_y = TextNumber(verPos, TextUnitType::kPercent);
const std::string id = kRegionTeletextPrefix + std::to_string(i);
regions_.emplace(id, region);
}
}
void TtmlGenerator::AddSample(const TextSample& sample) {
samples_.emplace_back(sample);
}
void TtmlGenerator::Reset() {
samples_.clear();
}
bool TtmlGenerator::Dump(std::string* result) const {
xml::XmlNode root("tt");
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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bool ebuTTDFormat = isEbuTTTD();
RCHECK(root.SetStringAttribute("xmlns", kTtNamespace));
RCHECK(root.SetStringAttribute("xmlns:tts",
"http://www.w3.org/ns/ttml#styling"));
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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RCHECK(root.SetStringAttribute("xmlns:tts",
"http://www.w3.org/ns/ttml#styling"));
RCHECK(root.SetStringAttribute("xml:lang", language_));
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (ebuTTDFormat) {
RCHECK(root.SetStringAttribute("xmlns:ttp",
"http://www.w3.org/ns/ttml#parameter"));
RCHECK(root.SetStringAttribute("xmlns:ttm",
"http://www.w3.org/ns/ttml#metadata"));
RCHECK(root.SetStringAttribute("xmlns:ebuttm", "urn:ebu:tt:metadata"));
RCHECK(root.SetStringAttribute("xmlns:ebutts", "urn:ebu:tt:style"));
RCHECK(root.SetStringAttribute("xml:space", "default"));
RCHECK(root.SetStringAttribute("ttp:timeBase", "media"));
RCHECK(root.SetStringAttribute("ttp:cellResolution", "32 15"));
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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xml::XmlNode head("head");
xml::XmlNode styling("styling");
xml::XmlNode metadata("metadata");
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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xml::XmlNode layout("layout");
RCHECK(addRegions(layout));
xml::XmlNode body("body");
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (ebuTTDFormat) {
RCHECK(body.SetStringAttribute("style", "default"));
}
size_t image_count = 0;
std::unordered_set<std::string> fragmentStyles;
xml::XmlNode div("div");
for (const auto& sample : samples_) {
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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RCHECK(
AddSampleToXml(sample, &div, &metadata, fragmentStyles, &image_count));
}
if (image_count > 0) {
RCHECK(root.SetStringAttribute(
"xmlns:smpte", "http://www.smpte-ra.org/schemas/2052-1/2010/smpte-tt"));
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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RCHECK(body.AddChild(std::move(div)));
RCHECK(head.AddChild(std::move(metadata)));
RCHECK(addStyling(styling, fragmentStyles));
RCHECK(head.AddChild(std::move(styling)));
RCHECK(head.AddChild(std::move(layout)));
RCHECK(root.AddChild(std::move(head)));
RCHECK(root.AddChild(std::move(body)));
*result = root.ToString(/* comment= */ "");
return true;
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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bool TtmlGenerator::AddSampleToXml(
const TextSample& sample,
xml::XmlNode* body,
xml::XmlNode* metadata,
std::unordered_set<std::string>& fragmentStyles,
size_t* image_count) const {
xml::XmlNode p("p");
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (!isEbuTTTD()) {
RCHECK(p.SetStringAttribute("xml:space", "preserve"));
}
RCHECK(p.SetStringAttribute("begin",
ToTtmlTime(sample.start_time(), time_scale_)));
RCHECK(
p.SetStringAttribute("end", ToTtmlTime(sample.EndTime(), time_scale_)));
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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RCHECK(ConvertFragmentToXml(sample.body(), &p, metadata, fragmentStyles,
image_count));
if (!sample.id().empty())
RCHECK(p.SetStringAttribute("xml:id", sample.id()));
const auto& settings = sample.settings();
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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bool regionFound = false;
if (!settings.region.empty()) {
auto reg = regions_.find(settings.region);
if (reg != regions_.end()) {
regionFound = true;
RCHECK(p.SetStringAttribute("region", settings.region));
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (!regionFound && (settings.line || settings.position || settings.width ||
settings.height)) {
// TTML positioning needs to be from a region.
const auto origin = ToTtmlSize(
settings.position.value_or(TextNumber(0, TextUnitType::kPixels)),
settings.line.value_or(TextNumber(0, TextUnitType::kPixels)));
const auto extent = ToTtmlSize(
settings.width.value_or(TextNumber(100, TextUnitType::kPercent)),
settings.height.value_or(TextNumber(100, TextUnitType::kPercent)));
const std::string id = kRegionIdPrefix + std::to_string(region_id_++);
xml::XmlNode region("region");
RCHECK(region.SetStringAttribute("xml:id", id));
RCHECK(region.SetStringAttribute("tts:origin", origin));
RCHECK(region.SetStringAttribute("tts:extent", extent));
RCHECK(p.SetStringAttribute("region", id));
RCHECK(body->AddChild(std::move(region)));
}
if (settings.writing_direction != WritingDirection::kHorizontal) {
const char* dir =
settings.writing_direction == WritingDirection::kVerticalGrowingLeft
? "tbrl"
: "tblr";
RCHECK(p.SetStringAttribute("tts:writingMode", dir));
}
if (settings.text_alignment != TextAlignment::kStart) {
switch (settings.text_alignment) {
case TextAlignment::kStart: // To avoid compiler warning.
case TextAlignment::kCenter:
RCHECK(p.SetStringAttribute("tts:textAlign", "center"));
break;
case TextAlignment::kEnd:
RCHECK(p.SetStringAttribute("tts:textAlign", "end"));
break;
case TextAlignment::kLeft:
RCHECK(p.SetStringAttribute("tts:textAlign", "left"));
break;
case TextAlignment::kRight:
RCHECK(p.SetStringAttribute("tts:textAlign", "right"));
break;
}
}
RCHECK(body->AddChild(std::move(p)));
return true;
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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bool TtmlGenerator::ConvertFragmentToXml(
const TextFragment& body,
xml::XmlNode* parent,
xml::XmlNode* metadata,
std::unordered_set<std::string>& fragmentStyles,
size_t* image_count) const {
if (body.newline) {
xml::XmlNode br("br");
return parent->AddChild(std::move(br));
}
xml::XmlNode span("span");
xml::XmlNode* node = parent;
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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bool useSpan =
(body.style.bold || body.style.italic || body.style.underline ||
!body.style.color.empty() || !body.style.backgroundColor.empty());
if (useSpan) {
node = &span;
if (body.style.bold) {
RCHECK(span.SetStringAttribute("tts:fontWeight",
*body.style.bold ? "bold" : "normal"));
}
if (body.style.italic) {
RCHECK(span.SetStringAttribute("tts:fontStyle",
*body.style.italic ? "italic" : "normal"));
}
if (body.style.underline) {
RCHECK(span.SetStringAttribute(
"tts:textDecoration",
*body.style.underline ? "underline" : "noUnderline"));
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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std::string color = "white";
std::string backgroundColor = "black";
if (!body.style.color.empty()) {
color = body.style.color;
}
if (!body.style.backgroundColor.empty()) {
backgroundColor = body.style.backgroundColor;
}
const std::string fragStyle = color + "_" + backgroundColor;
fragmentStyles.insert(fragStyle);
RCHECK(span.SetStringAttribute("style", fragStyle));
}
if (!body.body.empty()) {
node->AddContent(body.body);
} else if (!body.image.empty()) {
std::string image_data(body.image.begin(), body.image.end());
std::string base64_data;
absl::Base64Escape(image_data, &base64_data);
std::string id = "img_" + std::to_string(++*image_count);
xml::XmlNode image_xml("smpte:image");
RCHECK(image_xml.SetStringAttribute("imageType", "PNG"));
RCHECK(image_xml.SetStringAttribute("encoding", "Base64"));
RCHECK(image_xml.SetStringAttribute("xml:id", id));
image_xml.SetContent(base64_data);
RCHECK(metadata->AddChild(std::move(image_xml)));
RCHECK(node->SetStringAttribute("smpte:backgroundImage", "#" + id));
} else {
for (const auto& frag : body.sub_fragments) {
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (!ConvertFragmentToXml(frag, node, metadata, fragmentStyles,
image_count))
return false;
}
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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if (useSpan)
RCHECK(parent->AddChild(std::move(span)));
return true;
}
feat: teletext formatting (#1384) This PR adds parsing of teletext styling, and rendering of the styling in output TTML and WebVTT subtitle tracks. Beyond unit tests, I've used the sample https://drive.google.com/file/d/19ZYsoeUfH85gEilQkaAdLbPhC4CxhDEh/view?usp=sharing which has rather advanced subtitling with two separate rows at the same time, where one is left aligned and another is right aligned. This necessitates two parallel cues to be rendered. It also has some colored text. Solve #1335. ## parse teletext styling and formatting Extend the teletext parser to parse the teletext styling and formatting. This includes translating rows into regions, calculating alignment from start and stop position of the text, and extracting text and background colors. The colors are limited to full lines. Both lines and regions are propagated in the TextSample structures. This is because the number of lines may differ from different sources. For teletext, there are 24 rows, but they are essentially always used with double height, so the number of output lines is 12 from 0 to 11. There are also corresponding regions are denoted "ttx_R", where R is an integer row number. A renderer can use either the line number or the region ID to render the text. ## ttml generation for teletext to EBU-TT-D Add support to render teletext input in EBU-TT-D (IMSC-1) format. This includes appropriate regions ttx_0 to ttx_11 signalled in the TextSamples, alignment and text and background colors. The general TTML output has been changed to always include metadata, layout, and styling nodes, even if they are empty. EBU-TT-D is detected by the presence of "ttx_?" regions in the samples. If detected, extra TTML elements will be added and the EBU-TT-D linePadding used as well. Appropriate styles for background and text colors are generated depending on the color and backgroundColor attributes in the text fragments. ## adapt WebVTT output to teletext TextSample. Teletext input generates both a region with prefix ttx_ and a floating point line number (e.g. 9.5) in the range 0 to 11.5 (due to input 0-23 as double lines). The output is adopted to drop such regions and convert the line number to an integer since the standard only used floats for percent values but not for plain line numbers.
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std::vector<std::string> TtmlGenerator::usedRegions() const {
std::vector<std::string> uRegions;
for (const auto& sample : samples_) {
if (!sample.settings().region.empty()) {
uRegions.push_back(sample.settings().region);
}
}
return uRegions;
}
bool TtmlGenerator::addRegions(xml::XmlNode& layout) const {
auto regNames = usedRegions();
for (const auto& r : regions_) {
bool used = false;
for (const auto& name : regNames) {
if (r.first == name) {
used = true;
}
}
if (used) {
xml::XmlNode region("region");
const auto origin =
ToTtmlSize(r.second.window_anchor_x, r.second.window_anchor_y);
const auto extent = ToTtmlSize(r.second.width, r.second.height);
RCHECK(region.SetStringAttribute("xml:id", r.first));
RCHECK(region.SetStringAttribute("tts:origin", origin));
RCHECK(region.SetStringAttribute("tts:extent", extent));
RCHECK(region.SetStringAttribute("tts:overflow", "visible"));
RCHECK(layout.AddChild(std::move(region)));
}
}
return true;
}
bool TtmlGenerator::addStyling(
xml::XmlNode& styling,
const std::unordered_set<std::string>& fragmentStyles) const {
if (fragmentStyles.empty()) {
return true;
}
// Add default style
xml::XmlNode defaultStyle("style");
RCHECK(defaultStyle.SetStringAttribute("xml:id", "default"));
RCHECK(defaultStyle.SetStringAttribute("tts:fontStyle", "normal"));
RCHECK(defaultStyle.SetStringAttribute("tts:fontFamily", "sansSerif"));
RCHECK(defaultStyle.SetStringAttribute("tts:fontSize", "100%"));
RCHECK(defaultStyle.SetStringAttribute("tts:lineHeight", "normal"));
RCHECK(defaultStyle.SetStringAttribute("tts:textAlign", "center"));
RCHECK(defaultStyle.SetStringAttribute("ebutts:linePadding", "0.5c"));
RCHECK(styling.AddChild(std::move(defaultStyle)));
for (const auto& name : fragmentStyles) {
auto pos = name.find('_');
auto color = name.substr(0, pos);
auto backgroundColor = name.substr(pos + 1, name.size());
xml::XmlNode fragStyle("style");
RCHECK(fragStyle.SetStringAttribute("xml:id", name));
RCHECK(
fragStyle.SetStringAttribute("tts:backgroundColor", backgroundColor));
RCHECK(fragStyle.SetStringAttribute("tts:color", color));
RCHECK(styling.AddChild(std::move(fragStyle)));
}
return true;
}
bool TtmlGenerator::isEbuTTTD() const {
for (const auto& sample : samples_) {
if (sample.settings().region.rfind(kRegionTeletextPrefix, 0) == 0) {
return true;
}
}
return false;
}
} // namespace ttml
} // namespace media
} // namespace shaka