shaka-packager/packager/media/trick_play/trick_play_handler.cc

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// Copyright 2017 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include "packager/media/trick_play/trick_play_handler.h"
#include "packager/base/logging.h"
#include "packager/media/base/video_stream_info.h"
namespace shaka {
namespace media {
namespace {
const size_t kStreamIndexIn = 0;
const size_t kStreamIndexOut = 0;
} // namespace
TrickPlayHandler::TrickPlayHandler(uint32_t factor) : factor_(factor) {
DCHECK_GE(factor, 1u)
<< "Trick Play Handles must have a factor of 1 or higher.";
}
Status TrickPlayHandler::InitializeInternal() {
return Status::OK;
}
Status TrickPlayHandler::Process(std::unique_ptr<StreamData> stream_data) {
DCHECK(stream_data);
DCHECK_EQ(stream_data->stream_index, kStreamIndexIn);
switch (stream_data->stream_data_type) {
case StreamDataType::kStreamInfo:
return OnStreamInfo(*stream_data->stream_info);
case StreamDataType::kSegmentInfo:
return OnSegmentInfo(std::move(stream_data->segment_info));
case StreamDataType::kMediaSample:
return OnMediaSample(*stream_data->media_sample);
case StreamDataType::kCueEvent:
// Add the cue event to be dispatched later.
delayed_messages_.push_back(std::move(stream_data));
return Status::OK;
default:
return Status(error::TRICK_PLAY_ERROR,
"Trick play only supports stream info, segment info, and "
"media sample messages.");
}
}
Status TrickPlayHandler::OnFlushRequest(size_t input_stream_index) {
DCHECK_EQ(input_stream_index, 0u);
// Send everything out in its "as-is" state as we no longer need to update
// anything.
Status s;
while (s.ok() && delayed_messages_.size()) {
s.Update(Dispatch(std::move(delayed_messages_.front())));
delayed_messages_.pop_front();
}
return s.ok() ? MediaHandler::FlushAllDownstreams() : s;
}
Status TrickPlayHandler::OnStreamInfo(const StreamInfo& info) {
if (info.stream_type() != kStreamVideo) {
return Status(error::TRICK_PLAY_ERROR,
"Trick play does not support non-video stream");
}
// Copy the video so we can edit it. Set play back rate to be zero. It will be
// updated later before being dispatched downstream.
video_info_ = std::make_shared<VideoStreamInfo>(
static_cast<const VideoStreamInfo&>(info));
if (video_info_->trick_play_factor() > 0) {
return Status(error::TRICK_PLAY_ERROR,
"This stream is already a trick play stream.");
}
video_info_->set_trick_play_factor(factor_);
video_info_->set_playback_rate(0);
// Add video info to the message queue so that it can be sent out with all
// other messages. It won't be sent until the second trick play frame comes
// through. Until then, it can be updated via the |video_info_| member.
delayed_messages_.push_back(
StreamData::FromStreamInfo(kStreamIndexOut, video_info_));
return Status::OK;
}
Status TrickPlayHandler::OnSegmentInfo(
std::shared_ptr<const SegmentInfo> info) {
if (delayed_messages_.empty()) {
return Status(error::TRICK_PLAY_ERROR,
"Cannot handle segments with no preceding samples.");
}
// Trick play does not care about sub segments, only full segments matter.
if (info->is_subsegment) {
return Status::OK;
}
const StreamDataType previous_type =
delayed_messages_.back()->stream_data_type;
switch (previous_type) {
case StreamDataType::kSegmentInfo:
// In the case that there was an empty segment (no trick frame between in
// a segment) extend the previous segment to include the empty segment to
// avoid holes.
previous_segment_->duration += info->duration;
return Status::OK;
case StreamDataType::kMediaSample:
// The segment has ended and there are media samples in the segment.
// Add the segment info to the list of delayed messages. Segment info will
// not get sent downstream until the next trick play frame comes through
// or flush is called.
previous_segment_ = std::make_shared<SegmentInfo>(*info);
delayed_messages_.push_back(
StreamData::FromSegmentInfo(kStreamIndexOut, previous_segment_));
return Status::OK;
default:
return Status(error::TRICK_PLAY_ERROR,
"Unexpected sample in trick play deferred queue : type=" +
std::to_string(static_cast<int>(previous_type)));
}
}
Status TrickPlayHandler::OnMediaSample(const MediaSample& sample) {
total_frames_++;
if (sample.is_key_frame()) {
total_key_frames_++;
if ((total_key_frames_ - 1) % factor_ == 0) {
return OnTrickFrame(sample);
}
}
// Update this now as it may be sent out soon via the delay message queue.
if (total_trick_frames_ < 2) {
// At this point, video_info will be at the head of the delay message queue
// and can still be updated safely.
// The play back rate is determined by the number of frames between the
// first two trick play frames. The first trick play frame will be the
// first frame in the video.
video_info_->set_playback_rate(total_frames_);
}
// If the frame is not a trick play frame, then take the duration of this
// frame and add it to the previous trick play frame so that it will span the
// gap created by not passing this frame through.
DCHECK(previous_trick_frame_);
previous_trick_frame_->set_duration(previous_trick_frame_->duration() +
sample.duration());
return Status::OK;
}
Status TrickPlayHandler::OnTrickFrame(const MediaSample& sample) {
total_trick_frames_++;
// Make a message we can store until later.
previous_trick_frame_ = sample.Clone();
// Add the message to our queue so that it will be ready to go out.
delayed_messages_.push_back(
StreamData::FromMediaSample(kStreamIndexOut, previous_trick_frame_));
// We need two trick play frames before we can send out our stream info, so we
// cannot send this media sample until after we send our sample info
// downstream.
if (total_trick_frames_ < 2) {
return Status::OK;
}
// Send out all delayed messages up until the new trick play frame we just
// added.
Status s;
while (s.ok() && delayed_messages_.size() > 1) {
s.Update(Dispatch(std::move(delayed_messages_.front())));
delayed_messages_.pop_front();
}
return s;
}
} // namespace media
} // namespace shaka