235 lines
7.3 KiB
C++
235 lines
7.3 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/threading/platform_thread.h"
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#include "base/debug/alias.h"
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#include "base/debug/profiler.h"
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#include "base/logging.h"
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#include "base/threading/thread_id_name_manager.h"
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#include "base/threading/thread_restrictions.h"
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#include "base/tracked_objects.h"
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#include "base/win/windows_version.h"
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namespace base {
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namespace {
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// The information on how to set the thread name comes from
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// a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx
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const DWORD kVCThreadNameException = 0x406D1388;
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typedef struct tagTHREADNAME_INFO {
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DWORD dwType; // Must be 0x1000.
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LPCSTR szName; // Pointer to name (in user addr space).
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DWORD dwThreadID; // Thread ID (-1=caller thread).
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DWORD dwFlags; // Reserved for future use, must be zero.
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} THREADNAME_INFO;
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// This function has try handling, so it is separated out of its caller.
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void SetNameInternal(PlatformThreadId thread_id, const char* name) {
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = name;
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info.dwThreadID = thread_id;
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info.dwFlags = 0;
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__try {
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RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD),
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reinterpret_cast<DWORD_PTR*>(&info));
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} __except(EXCEPTION_CONTINUE_EXECUTION) {
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}
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}
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struct ThreadParams {
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PlatformThread::Delegate* delegate;
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bool joinable;
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};
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DWORD __stdcall ThreadFunc(void* params) {
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ThreadParams* thread_params = static_cast<ThreadParams*>(params);
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PlatformThread::Delegate* delegate = thread_params->delegate;
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if (!thread_params->joinable)
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base::ThreadRestrictions::SetSingletonAllowed(false);
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/* Retrieve a copy of the thread handle to use as the key in the
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* thread name mapping. */
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PlatformThreadHandle::Handle platform_handle;
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DuplicateHandle(
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GetCurrentProcess(),
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GetCurrentThread(),
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GetCurrentProcess(),
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&platform_handle,
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0,
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FALSE,
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DUPLICATE_SAME_ACCESS);
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ThreadIdNameManager::GetInstance()->RegisterThread(
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platform_handle,
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PlatformThread::CurrentId());
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delete thread_params;
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delegate->ThreadMain();
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ThreadIdNameManager::GetInstance()->RemoveName(
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platform_handle,
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PlatformThread::CurrentId());
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return NULL;
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}
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// CreateThreadInternal() matches PlatformThread::Create(), except that
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// |out_thread_handle| may be NULL, in which case a non-joinable thread is
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// created.
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bool CreateThreadInternal(size_t stack_size,
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PlatformThread::Delegate* delegate,
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PlatformThreadHandle* out_thread_handle) {
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unsigned int flags = 0;
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if (stack_size > 0 && base::win::GetVersion() >= base::win::VERSION_XP) {
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flags = STACK_SIZE_PARAM_IS_A_RESERVATION;
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} else {
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stack_size = 0;
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}
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ThreadParams* params = new ThreadParams;
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params->delegate = delegate;
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params->joinable = out_thread_handle != NULL;
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// Using CreateThread here vs _beginthreadex makes thread creation a bit
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// faster and doesn't require the loader lock to be available. Our code will
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// have to work running on CreateThread() threads anyway, since we run code
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// on the Windows thread pool, etc. For some background on the difference:
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// http://www.microsoft.com/msj/1099/win32/win321099.aspx
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void* thread_handle = CreateThread(
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NULL, stack_size, ThreadFunc, params, flags, NULL);
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if (!thread_handle) {
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delete params;
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return false;
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}
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if (out_thread_handle)
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*out_thread_handle = PlatformThreadHandle(thread_handle);
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else
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CloseHandle(thread_handle);
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return true;
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}
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} // namespace
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// static
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PlatformThreadId PlatformThread::CurrentId() {
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return GetCurrentThreadId();
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}
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// static
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PlatformThreadHandle PlatformThread::CurrentHandle() {
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NOTIMPLEMENTED(); // See OpenThread()
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return PlatformThreadHandle();
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}
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// static
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void PlatformThread::YieldCurrentThread() {
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::Sleep(0);
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}
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// static
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void PlatformThread::Sleep(TimeDelta duration) {
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::Sleep(duration.InMillisecondsRoundedUp());
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}
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// static
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void PlatformThread::SetName(const char* name) {
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ThreadIdNameManager::GetInstance()->SetName(CurrentId(), name);
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// On Windows only, we don't need to tell the profiler about the "BrokerEvent"
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// thread, as it exists only in the chrome.exe image, and never spawns or runs
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// tasks (items which could be profiled). This test avoids the notification,
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// which would also (as a side effect) initialize the profiler in this unused
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// context, including setting up thread local storage, etc. The performance
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// impact is not terrible, but there is no reason to do initialize it.
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if (0 != strcmp(name, "BrokerEvent"))
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tracked_objects::ThreadData::InitializeThreadContext(name);
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// The debugger needs to be around to catch the name in the exception. If
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// there isn't a debugger, we are just needlessly throwing an exception.
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// If this image file is instrumented, we raise the exception anyway
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// to provide the profiler with human-readable thread names.
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if (!::IsDebuggerPresent() && !base::debug::IsBinaryInstrumented())
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return;
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SetNameInternal(CurrentId(), name);
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}
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// static
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const char* PlatformThread::GetName() {
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return ThreadIdNameManager::GetInstance()->GetName(CurrentId());
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}
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// static
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bool PlatformThread::Create(size_t stack_size, Delegate* delegate,
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PlatformThreadHandle* thread_handle) {
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DCHECK(thread_handle);
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return CreateThreadInternal(stack_size, delegate, thread_handle);
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}
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// static
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bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate,
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PlatformThreadHandle* thread_handle,
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ThreadPriority priority) {
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bool result = Create(stack_size, delegate, thread_handle);
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if (result)
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SetThreadPriority(*thread_handle, priority);
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return result;
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}
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// static
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bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) {
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return CreateThreadInternal(stack_size, delegate, NULL);
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}
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// static
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void PlatformThread::Join(PlatformThreadHandle thread_handle) {
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DCHECK(thread_handle.handle_);
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// TODO(willchan): Enable this check once I can get it to work for Windows
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// shutdown.
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// Joining another thread may block the current thread for a long time, since
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// the thread referred to by |thread_handle| may still be running long-lived /
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// blocking tasks.
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#if 0
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base::ThreadRestrictions::AssertIOAllowed();
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#endif
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// Wait for the thread to exit. It should already have terminated but make
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// sure this assumption is valid.
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DWORD result = WaitForSingleObject(thread_handle.handle_, INFINITE);
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if (result != WAIT_OBJECT_0) {
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// Debug info for bug 127931.
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DWORD error = GetLastError();
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debug::Alias(&error);
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debug::Alias(&result);
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debug::Alias(&thread_handle.handle_);
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CHECK(false);
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}
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CloseHandle(thread_handle.handle_);
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}
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// static
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void PlatformThread::SetThreadPriority(PlatformThreadHandle handle,
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ThreadPriority priority) {
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switch (priority) {
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case kThreadPriority_Normal:
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::SetThreadPriority(handle.handle_, THREAD_PRIORITY_NORMAL);
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break;
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case kThreadPriority_RealtimeAudio:
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::SetThreadPriority(handle.handle_, THREAD_PRIORITY_TIME_CRITICAL);
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break;
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default:
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NOTREACHED() << "Unknown priority.";
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break;
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}
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}
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} // namespace base
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