157 lines
4.7 KiB
C
157 lines
4.7 KiB
C
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef BASE_FILES_FILE_ENUMERATOR_H_
|
||
|
#define BASE_FILES_FILE_ENUMERATOR_H_
|
||
|
|
||
|
#include <stack>
|
||
|
#include <vector>
|
||
|
|
||
|
#include "base/base_export.h"
|
||
|
#include "base/basictypes.h"
|
||
|
#include "base/files/file_path.h"
|
||
|
#include "base/time/time.h"
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
#include <windows.h>
|
||
|
#elif defined(OS_POSIX)
|
||
|
#include <sys/stat.h>
|
||
|
#include <unistd.h>
|
||
|
#endif
|
||
|
|
||
|
namespace base {
|
||
|
|
||
|
// A class for enumerating the files in a provided path. The order of the
|
||
|
// results is not guaranteed.
|
||
|
//
|
||
|
// This is blocking. Do not use on critical threads.
|
||
|
//
|
||
|
// Example:
|
||
|
//
|
||
|
// base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES,
|
||
|
// FILE_PATH_LITERAL("*.txt"));
|
||
|
// for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next())
|
||
|
// ...
|
||
|
class BASE_EXPORT FileEnumerator {
|
||
|
public:
|
||
|
// Note: copy & assign supported.
|
||
|
class BASE_EXPORT FileInfo {
|
||
|
public:
|
||
|
FileInfo();
|
||
|
~FileInfo();
|
||
|
|
||
|
bool IsDirectory() const;
|
||
|
|
||
|
// The name of the file. This will not include any path information. This
|
||
|
// is in constrast to the value returned by FileEnumerator.Next() which
|
||
|
// includes the |root_path| passed into the FileEnumerator constructor.
|
||
|
FilePath GetName() const;
|
||
|
|
||
|
int64 GetSize() const;
|
||
|
Time GetLastModifiedTime() const;
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
const WIN32_FIND_DATA& find_data() const { return find_data_; }
|
||
|
#elif defined(OS_POSIX)
|
||
|
const struct stat& stat() const { return stat_; }
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
friend class FileEnumerator;
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
WIN32_FIND_DATA find_data_;
|
||
|
#elif defined(OS_POSIX)
|
||
|
struct stat stat_;
|
||
|
FilePath filename_;
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
enum FileType {
|
||
|
FILES = 1 << 0,
|
||
|
DIRECTORIES = 1 << 1,
|
||
|
INCLUDE_DOT_DOT = 1 << 2,
|
||
|
#if defined(OS_POSIX)
|
||
|
SHOW_SYM_LINKS = 1 << 4,
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
// |root_path| is the starting directory to search for. It may or may not end
|
||
|
// in a slash.
|
||
|
//
|
||
|
// If |recursive| is true, this will enumerate all matches in any
|
||
|
// subdirectories matched as well. It does a breadth-first search, so all
|
||
|
// files in one directory will be returned before any files in a
|
||
|
// subdirectory.
|
||
|
//
|
||
|
// |file_type|, a bit mask of FileType, specifies whether the enumerator
|
||
|
// should match files, directories, or both.
|
||
|
//
|
||
|
// |pattern| is an optional pattern for which files to match. This
|
||
|
// works like shell globbing. For example, "*.txt" or "Foo???.doc".
|
||
|
// However, be careful in specifying patterns that aren't cross platform
|
||
|
// since the underlying code uses OS-specific matching routines. In general,
|
||
|
// Windows matching is less featureful than others, so test there first.
|
||
|
// If unspecified, this will match all files.
|
||
|
// NOTE: the pattern only matches the contents of root_path, not files in
|
||
|
// recursive subdirectories.
|
||
|
// TODO(erikkay): Fix the pattern matching to work at all levels.
|
||
|
FileEnumerator(const FilePath& root_path,
|
||
|
bool recursive,
|
||
|
int file_type);
|
||
|
FileEnumerator(const FilePath& root_path,
|
||
|
bool recursive,
|
||
|
int file_type,
|
||
|
const FilePath::StringType& pattern);
|
||
|
~FileEnumerator();
|
||
|
|
||
|
// Returns the next file or an empty string if there are no more results.
|
||
|
//
|
||
|
// The returned path will incorporate the |root_path| passed in the
|
||
|
// constructor: "<root_path>/file_name.txt". If the |root_path| is absolute,
|
||
|
// then so will be the result of Next().
|
||
|
FilePath Next();
|
||
|
|
||
|
// Write the file info into |info|.
|
||
|
FileInfo GetInfo() const;
|
||
|
|
||
|
private:
|
||
|
// Returns true if the given path should be skipped in enumeration.
|
||
|
bool ShouldSkip(const FilePath& path);
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// True when find_data_ is valid.
|
||
|
bool has_find_data_;
|
||
|
WIN32_FIND_DATA find_data_;
|
||
|
HANDLE find_handle_;
|
||
|
#elif defined(OS_POSIX)
|
||
|
|
||
|
// Read the filenames in source into the vector of DirectoryEntryInfo's
|
||
|
static bool ReadDirectory(std::vector<FileInfo>* entries,
|
||
|
const FilePath& source, bool show_links);
|
||
|
|
||
|
// The files in the current directory
|
||
|
std::vector<FileInfo> directory_entries_;
|
||
|
|
||
|
// The next entry to use from the directory_entries_ vector
|
||
|
size_t current_directory_entry_;
|
||
|
#endif
|
||
|
|
||
|
FilePath root_path_;
|
||
|
bool recursive_;
|
||
|
int file_type_;
|
||
|
FilePath::StringType pattern_; // Empty when we want to find everything.
|
||
|
|
||
|
// A stack that keeps track of which subdirectories we still need to
|
||
|
// enumerate in the breadth-first search.
|
||
|
std::stack<FilePath> pending_paths_;
|
||
|
|
||
|
DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
|
||
|
};
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_FILES_FILE_ENUMERATOR_H_
|