shaka-packager/packager/media/base/closure_thread_unittest.cc

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// Copyright 2014 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <memory>
#include "packager/base/bind.h"
#include "packager/base/synchronization/waitable_event.h"
#include "packager/media/base/closure_thread.h"
using ::testing::DoAll;
using ::testing::Invoke;
using ::testing::Return;
namespace {
const char kThreadNamePrefix[] = "TestClosureThread";
// Mock operation for testing.
class MockOperation {
public:
MOCK_METHOD0(DoSomething, bool());
};
} // namespace
namespace shaka {
namespace media {
class ClosureThreadTest : public ::testing::Test {
public:
ClosureThreadTest()
: thread_(
new ClosureThread(kThreadNamePrefix,
base::Bind(&ClosureThreadTest::ClosureCallback,
base::Unretained(this)))),
val_(0) {}
~ClosureThreadTest() override {}
void ClosureCallback() {
// Exit the loop if DoSomething return false.
while (operation_.DoSomething())
continue;
}
void IncrementVal() { ++val_; }
protected:
int val() { return val_; }
void set_val(int val) { val_ = val; }
MockOperation operation_;
std::unique_ptr<ClosureThread> thread_;
private:
int val_;
DISALLOW_COPY_AND_ASSIGN(ClosureThreadTest);
};
TEST_F(ClosureThreadTest, Basic) {
EXPECT_CALL(operation_, DoSomething()).WillOnce(Return(false));
ASSERT_EQ(kThreadNamePrefix, thread_->name_prefix());
ASSERT_FALSE(thread_->HasBeenStarted());
thread_->Start();
ASSERT_TRUE(thread_->HasBeenStarted());
thread_->Join();
}
TEST_F(ClosureThreadTest, CheckInteraction) {
base::WaitableEvent event_in_thread(
base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED);
base::WaitableEvent event_in_main(
base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED);
set_val(8);
// Expect the operation to be invoked twice:
// 1) When invoked for the first time, increment the value then wait
// for the signal from main event and return true to continue;
// 2) When invoked for the second time, increment the value again and
// return true to quit the closure loop.
EXPECT_CALL(operation_, DoSomething())
.WillOnce(DoAll(Invoke(this, &ClosureThreadTest::IncrementVal),
Invoke(&event_in_main, &base::WaitableEvent::Signal),
Invoke(&event_in_thread, &base::WaitableEvent::Wait),
Return(true)))
.WillOnce(DoAll(Invoke(this, &ClosureThreadTest::IncrementVal),
Return(false)));
thread_->Start();
// Wait until |thread_| signals the main thread.
event_in_main.Wait();
EXPECT_EQ(9, val());
// Signal |thread_| to continue.
event_in_thread.Signal();
thread_->Join();
EXPECT_EQ(10, val());
}
TEST_F(ClosureThreadTest, NotJoined) {
EXPECT_CALL(operation_, DoSomething()).WillOnce(Return(false));
thread_->Start();
// Destroy the thread. The thread should be joined automatically.
thread_.reset();
}
// Expect death if the thread is destroyed without being started.
// Note: This test is disabled since it causes memory leak in Debug mode as the
// thread object cannot be cleaned up due to the expected death.
TEST_F(ClosureThreadTest, DISABLED_NotStarted) {
ASSERT_FALSE(thread_->HasBeenStarted());
ClosureThread* thread = thread_.release();
EXPECT_DEBUG_DEATH(delete thread, ".*Check failed: HasBeenStarted.*");
}
} // namespace media
} // namespace shaka