shaka-packager/packager/file/thread_pool.cc

109 lines
2.3 KiB
C++
Raw Normal View History

// Copyright 2022 Google LLC. All rights reserved.
feat: First phase of CMake build system implementation (#1072) There are a lot of changes in this first phase, because there was a lot of infrastructure required to get some meaningful amount of porting done. Future PRs should be simpler. <b>Summary of changes:</b><details> - Remove old deps: - boringssl (replaced with mbedtls, lighter, easier to build) - gflags (replaced with absl::flags) - Chromium build tools - New deps to replace parts of Chromium base: - abseil-cpp - glog - nlohmann::json (for tests only) - Submodules, updates, and CMake build rules for third-party libraries: - curl - gmock/gtest - Ported internal libraries and their tests by removing Chromium deps and adding CMake build rules: - file (now using C++17 filesystem APIs) - license_notice - status - version - Test improvements - Removed file tests that can never be re-enabled - Re-enabled all other disabled file tests - Debug JSON values when HTTP tests fail - Fixed chunked-encoding issues in HTTP tests - Updated and refactored Dockerfiles testing - All docker files working, with OS versions updated to meet the new tool requirements - Local docker builds no longer write files to your working directory as root - Local docker builds can now be run in parallel without clobbering each others' build outputs - DEBUG=1 can drop you into an interactive shell when a docker build fails - Updated and heavily refactored workflows and Dockerfiles - All docker files now tested in parallel on GitHub, speeding up CI - All common workflow components broken out and using workflow_call instead of custom actions - Self-hosted runners now optional, to make testing easier on forks - CMake porting works-in-process can now be fully tested on GitHub - Building ported libraries and passing ported tests on all three platforms! - CI hacks for macOS removed, now testing on macos-latest! - Python2 no longer required! (Only Python3) - Using strict build flags, treating all warnings as errors. </details> <b>Required to build:</b> - CMake >= 3.16 - Python 3 - A compiler supporting C++ >= 17 - g++ >= 9 if using GCC (Clang also fine) - MSVC for Windows <b>Still needs work:</b><details> - Moving other dependencies into submodules (if we keep them): - apple_apsl - icu - libevent - libpng - libwebm - libxml - modp_b64 - protobuf - zlib - Port remaining internal libraries: - app - hls - media/base - media/chunking - media/codecs - media/crypto - media/demuxer - media/event - media/formats/dvb - media/formats/mp2t - media/formats/mp4 - media/formats/packed_audio - media/formats/ttml - media/formats/webm - media/formats/webvtt - media/formats/wvm - media/origin - media/public - media/replicator - media/trick_play - mpd - Port main application - Add logging flags in absl and connect them to glog (which expects gflags) - Port pssh-box.py - Port main test targets (packager_test.py and packager_app.py) - Updating all requirement and build documentation - Remove any remaining refs to gclient, depot_tools, ninja - Update and complete release workflows using release-please </details> Issue #346 (Switch to abseil) Issue #1047 (New build system)
2022-08-16 18:34:51 +00:00
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include "packager/file/thread_pool.h"
#include <thread>
#include <absl/time/time.h>
#include <glog/logging.h>
feat: First phase of CMake build system implementation (#1072) There are a lot of changes in this first phase, because there was a lot of infrastructure required to get some meaningful amount of porting done. Future PRs should be simpler. <b>Summary of changes:</b><details> - Remove old deps: - boringssl (replaced with mbedtls, lighter, easier to build) - gflags (replaced with absl::flags) - Chromium build tools - New deps to replace parts of Chromium base: - abseil-cpp - glog - nlohmann::json (for tests only) - Submodules, updates, and CMake build rules for third-party libraries: - curl - gmock/gtest - Ported internal libraries and their tests by removing Chromium deps and adding CMake build rules: - file (now using C++17 filesystem APIs) - license_notice - status - version - Test improvements - Removed file tests that can never be re-enabled - Re-enabled all other disabled file tests - Debug JSON values when HTTP tests fail - Fixed chunked-encoding issues in HTTP tests - Updated and refactored Dockerfiles testing - All docker files working, with OS versions updated to meet the new tool requirements - Local docker builds no longer write files to your working directory as root - Local docker builds can now be run in parallel without clobbering each others' build outputs - DEBUG=1 can drop you into an interactive shell when a docker build fails - Updated and heavily refactored workflows and Dockerfiles - All docker files now tested in parallel on GitHub, speeding up CI - All common workflow components broken out and using workflow_call instead of custom actions - Self-hosted runners now optional, to make testing easier on forks - CMake porting works-in-process can now be fully tested on GitHub - Building ported libraries and passing ported tests on all three platforms! - CI hacks for macOS removed, now testing on macos-latest! - Python2 no longer required! (Only Python3) - Using strict build flags, treating all warnings as errors. </details> <b>Required to build:</b> - CMake >= 3.16 - Python 3 - A compiler supporting C++ >= 17 - g++ >= 9 if using GCC (Clang also fine) - MSVC for Windows <b>Still needs work:</b><details> - Moving other dependencies into submodules (if we keep them): - apple_apsl - icu - libevent - libpng - libwebm - libxml - modp_b64 - protobuf - zlib - Port remaining internal libraries: - app - hls - media/base - media/chunking - media/codecs - media/crypto - media/demuxer - media/event - media/formats/dvb - media/formats/mp2t - media/formats/mp4 - media/formats/packed_audio - media/formats/ttml - media/formats/webm - media/formats/webvtt - media/formats/wvm - media/origin - media/public - media/replicator - media/trick_play - mpd - Port main application - Add logging flags in absl and connect them to glog (which expects gflags) - Port pssh-box.py - Port main test targets (packager_test.py and packager_app.py) - Updating all requirement and build documentation - Remove any remaining refs to gclient, depot_tools, ninja - Update and complete release workflows using release-please </details> Issue #346 (Switch to abseil) Issue #1047 (New build system)
2022-08-16 18:34:51 +00:00
namespace shaka {
namespace {
const absl::Duration kMaxThreadIdleTime = absl::Minutes(10);
} // namespace
// static
ThreadPool ThreadPool::instance;
ThreadPool::ThreadPool() : num_idle_threads_(0), terminated_(false) {}
ThreadPool::~ThreadPool() {
Terminate();
}
void ThreadPool::PostTask(const std::function<void()>& task) {
absl::MutexLock lock(&mutex_);
DCHECK(!terminated_) << "Should not call PostTask after Terminate!";
if (terminated_) {
return;
}
// An empty task is used internally to signal the thread to terminate. This
// should never be sent on input.
if (!task) {
DLOG(ERROR) << "Should not post an empty task!";
return;
}
tasks_.push(std::move(task));
if (num_idle_threads_ >= tasks_.size()) {
// We have enough threads available.
tasks_available_.SignalAll();
} else {
// We need to start an additional thread.
std::thread thread(std::bind(&ThreadPool::ThreadMain, this));
thread.detach();
}
}
void ThreadPool::Terminate() {
{
absl::MutexLock lock(&mutex_);
terminated_ = true;
while (!tasks_.empty()) {
tasks_.pop();
}
}
tasks_available_.SignalAll();
}
ThreadPool::Task ThreadPool::WaitForTask() {
absl::MutexLock lock(&mutex_);
if (terminated_) {
// The pool is terminated. Terminate this thread.
return Task();
}
if (tasks_.empty()) {
num_idle_threads_++;
// Wait for a task, up to the maximum idle time.
tasks_available_.WaitWithTimeout(&mutex_, kMaxThreadIdleTime);
num_idle_threads_--;
if (tasks_.empty()) {
// No work before the timeout. Terminate this thread.
return Task();
}
}
// Get the next task from the queue.
Task task = tasks_.front();
tasks_.pop();
return task;
}
void ThreadPool::ThreadMain() {
while (true) {
auto task = WaitForTask();
if (!task) {
// An empty task signals the thread to terminate.
return;
}
// Run the task, then loop to wait for another.
task();
}
}
} // namespace shaka