77 lines
2.4 KiB
C
77 lines
2.4 KiB
C
|
// Copyright 2013 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef BASE_FILES_MEMORY_MAPPED_FILE_H_
|
||
|
#define BASE_FILES_MEMORY_MAPPED_FILE_H_
|
||
|
|
||
|
#include "base/base_export.h"
|
||
|
#include "base/basictypes.h"
|
||
|
#include "base/platform_file.h"
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
#include <windows.h>
|
||
|
#endif
|
||
|
|
||
|
namespace base {
|
||
|
|
||
|
class FilePath;
|
||
|
|
||
|
class BASE_EXPORT MemoryMappedFile {
|
||
|
public:
|
||
|
// The default constructor sets all members to invalid/null values.
|
||
|
MemoryMappedFile();
|
||
|
~MemoryMappedFile();
|
||
|
|
||
|
// Opens an existing file and maps it into memory. Access is restricted to
|
||
|
// read only. If this object already points to a valid memory mapped file
|
||
|
// then this method will fail and return false. If it cannot open the file,
|
||
|
// the file does not exist, or the memory mapping fails, it will return false.
|
||
|
// Later we may want to allow the user to specify access.
|
||
|
bool Initialize(const FilePath& file_name);
|
||
|
// As above, but works with an already-opened file. MemoryMappedFile will take
|
||
|
// ownership of |file| and close it when done.
|
||
|
bool Initialize(PlatformFile file);
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// Opens an existing file and maps it as an image section. Please refer to
|
||
|
// the Initialize function above for additional information.
|
||
|
bool InitializeAsImageSection(const FilePath& file_name);
|
||
|
#endif // OS_WIN
|
||
|
|
||
|
const uint8* data() const { return data_; }
|
||
|
size_t length() const { return length_; }
|
||
|
|
||
|
// Is file_ a valid file handle that points to an open, memory mapped file?
|
||
|
bool IsValid() const;
|
||
|
|
||
|
private:
|
||
|
// Open the given file and pass it to MapFileToMemoryInternal().
|
||
|
bool MapFileToMemory(const FilePath& file_name);
|
||
|
|
||
|
// Map the file to memory, set data_ to that memory address. Return true on
|
||
|
// success, false on any kind of failure. This is a helper for Initialize().
|
||
|
bool MapFileToMemoryInternal();
|
||
|
|
||
|
// Closes all open handles. Later we may want to make this public.
|
||
|
void CloseHandles();
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// MapFileToMemoryInternal calls this function. It provides the ability to
|
||
|
// pass in flags which control the mapped section.
|
||
|
bool MapFileToMemoryInternalEx(int flags);
|
||
|
|
||
|
HANDLE file_mapping_;
|
||
|
#endif
|
||
|
PlatformFile file_;
|
||
|
uint8* data_;
|
||
|
size_t length_;
|
||
|
|
||
|
DISALLOW_COPY_AND_ASSIGN(MemoryMappedFile);
|
||
|
};
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_FILES_MEMORY_MAPPED_FILE_H_
|