shaka-packager/packager/media/chunking/sync_point_queue.cc

134 lines
4.2 KiB
C++
Raw Normal View History

// Copyright 2018 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include <packager/media/chunking/sync_point_queue.h>
#include <algorithm>
#include <limits>
#include <absl/log/check.h>
#include <packager/media/base/media_handler.h>
namespace shaka {
namespace media {
SyncPointQueue::SyncPointQueue(const AdCueGeneratorParams& params) {
for (const Cuepoint& point : params.cue_points) {
std::shared_ptr<CueEvent> event = std::make_shared<CueEvent>();
event->time_in_seconds = point.start_time_in_seconds;
unpromoted_[point.start_time_in_seconds] = std::move(event);
}
}
void SyncPointQueue::AddThread() {
absl::MutexLock lock(&mutex_);
thread_count_++;
}
void SyncPointQueue::Cancel() {
{
absl::MutexLock lock(&mutex_);
cancelled_ = true;
}
sync_condition_.SignalAll();
}
double SyncPointQueue::GetHint(double time_in_seconds) {
absl::MutexLock lock(&mutex_);
auto iter = promoted_.upper_bound(time_in_seconds);
if (iter != promoted_.end())
return iter->first;
iter = unpromoted_.upper_bound(time_in_seconds);
if (iter != unpromoted_.end())
return iter->first;
// Use MAX DOUBLE as the fall back so that we can force all streams to run
// out all their samples even when there are no cues.
return std::numeric_limits<double>::max();
}
std::shared_ptr<const CueEvent> SyncPointQueue::GetNext(
double hint_in_seconds) {
absl::MutexLock lock(&mutex_);
while (!cancelled_) {
// Find the promoted cue that would line up with our hint, which is the
// first cue that is not less than |hint_in_seconds|.
auto iter = promoted_.lower_bound(hint_in_seconds);
if (iter != promoted_.end()) {
return iter->second;
}
// Promote |hint_in_seconds| if everyone is waiting.
if (waiting_thread_count_ + 1 == thread_count_) {
std::shared_ptr<const CueEvent> cue = PromoteAtNoLocking(hint_in_seconds);
CHECK(cue);
return cue;
}
waiting_thread_count_++;
// This blocks until either a cue is promoted or all threads are blocked
// (in which case, the unpromoted cue at the hint will be self-promoted
// and returned - see section above). Spurious signal events are possible
// with most condition variable implementations, so if it returns, we go
// back and check if a cue is actually promoted or not.
sync_condition_.Wait(&mutex_);
waiting_thread_count_--;
}
return nullptr;
}
std::shared_ptr<const CueEvent> SyncPointQueue::PromoteAt(
double time_in_seconds) {
absl::MutexLock lock(&mutex_);
return PromoteAtNoLocking(time_in_seconds);
}
bool SyncPointQueue::HasMore(double hint_in_seconds) const {
return hint_in_seconds < std::numeric_limits<double>::max();
}
std::shared_ptr<const CueEvent> SyncPointQueue::PromoteAtNoLocking(
double time_in_seconds) {
mutex_.AssertHeld();
// It is possible that |time_in_seconds| has been promoted.
auto iter = promoted_.find(time_in_seconds);
if (iter != promoted_.end())
return iter->second;
// Find the unpromoted cue that would work for the given time, which is the
// first cue that is not greater than |time_in_seconds|.
// So find the the first cue that is greater than |time_in_seconds| first and
// then get the previous one.
iter = unpromoted_.upper_bound(time_in_seconds);
// The first cue in |unpromoted_| should not be greater than
// |time_in_seconds|. It could happen only if it has been promoted at a
// different timestamp, which can only be the result of unaligned GOPs.
if (iter == unpromoted_.begin())
return nullptr;
auto prev_iter = std::prev(iter);
DCHECK(prev_iter != unpromoted_.end());
std::shared_ptr<CueEvent> cue = prev_iter->second;
cue->time_in_seconds = time_in_seconds;
promoted_[time_in_seconds] = cue;
// Remove all unpromoted cues up to the cue that was just promoted.
// User may provide multiple cue points at the same or similar timestamps. The
// extra unused cues are simply ignored.
unpromoted_.erase(unpromoted_.begin(), iter);
// Wake up other threads that may be waiting.
sync_condition_.SignalAll();
return cue;
}
} // namespace media
} // namespace shaka