300 lines
10 KiB
C++
300 lines
10 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/memory/scoped_vector.h"
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#include "base/bind.h"
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#include "base/callback.h"
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#include "base/memory/scoped_ptr.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace {
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// The LifeCycleObject notifies its Observer upon construction & destruction.
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class LifeCycleObject {
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public:
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class Observer {
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public:
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virtual void OnLifeCycleConstruct(LifeCycleObject* o) = 0;
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virtual void OnLifeCycleDestroy(LifeCycleObject* o) = 0;
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protected:
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virtual ~Observer() {}
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};
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~LifeCycleObject() {
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observer_->OnLifeCycleDestroy(this);
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}
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private:
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friend class LifeCycleWatcher;
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explicit LifeCycleObject(Observer* observer)
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: observer_(observer) {
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observer_->OnLifeCycleConstruct(this);
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}
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Observer* observer_;
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DISALLOW_COPY_AND_ASSIGN(LifeCycleObject);
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};
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// The life cycle states we care about for the purposes of testing ScopedVector
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// against objects.
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enum LifeCycleState {
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LC_INITIAL,
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LC_CONSTRUCTED,
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LC_DESTROYED,
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};
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// Because we wish to watch the life cycle of an object being constructed and
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// destroyed, and further wish to test expectations against the state of that
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// object, we cannot save state in that object itself. Instead, we use this
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// pairing of the watcher, which observes the object and notifies of
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// construction & destruction. Since we also may be testing assumptions about
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// things not getting freed, this class also acts like a scoping object and
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// deletes the |constructed_life_cycle_object_|, if any when the
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// LifeCycleWatcher is destroyed. To keep this simple, the only expected state
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// changes are:
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// INITIAL -> CONSTRUCTED -> DESTROYED.
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// Anything more complicated than that should start another test.
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class LifeCycleWatcher : public LifeCycleObject::Observer {
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public:
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LifeCycleWatcher() : life_cycle_state_(LC_INITIAL) {}
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virtual ~LifeCycleWatcher() {}
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// Assert INITIAL -> CONSTRUCTED and no LifeCycleObject associated with this
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// LifeCycleWatcher.
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virtual void OnLifeCycleConstruct(LifeCycleObject* object) OVERRIDE {
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ASSERT_EQ(LC_INITIAL, life_cycle_state_);
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ASSERT_EQ(NULL, constructed_life_cycle_object_.get());
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life_cycle_state_ = LC_CONSTRUCTED;
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constructed_life_cycle_object_.reset(object);
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}
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// Assert CONSTRUCTED -> DESTROYED and the |object| being destroyed is the
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// same one we saw constructed.
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virtual void OnLifeCycleDestroy(LifeCycleObject* object) OVERRIDE {
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ASSERT_EQ(LC_CONSTRUCTED, life_cycle_state_);
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LifeCycleObject* constructed_life_cycle_object =
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constructed_life_cycle_object_.release();
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ASSERT_EQ(constructed_life_cycle_object, object);
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life_cycle_state_ = LC_DESTROYED;
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}
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LifeCycleState life_cycle_state() const { return life_cycle_state_; }
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// Factory method for creating a new LifeCycleObject tied to this
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// LifeCycleWatcher.
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LifeCycleObject* NewLifeCycleObject() {
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return new LifeCycleObject(this);
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}
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// Returns true iff |object| is the same object that this watcher is tracking.
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bool IsWatching(LifeCycleObject* object) const {
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return object == constructed_life_cycle_object_.get();
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}
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private:
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LifeCycleState life_cycle_state_;
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scoped_ptr<LifeCycleObject> constructed_life_cycle_object_;
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DISALLOW_COPY_AND_ASSIGN(LifeCycleWatcher);
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};
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TEST(ScopedVectorTest, LifeCycleWatcher) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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LifeCycleObject* object = watcher.NewLifeCycleObject();
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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delete object;
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EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state());
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}
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TEST(ScopedVectorTest, Clear) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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scoped_vector.clear();
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EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state());
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EXPECT_TRUE(scoped_vector.empty());
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}
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TEST(ScopedVectorTest, WeakClear) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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scoped_vector.weak_clear();
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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EXPECT_TRUE(scoped_vector.empty());
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}
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TEST(ScopedVectorTest, ResizeShrink) {
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LifeCycleWatcher first_watcher;
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EXPECT_EQ(LC_INITIAL, first_watcher.life_cycle_state());
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LifeCycleWatcher second_watcher;
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EXPECT_EQ(LC_INITIAL, second_watcher.life_cycle_state());
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(first_watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, first_watcher.life_cycle_state());
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EXPECT_EQ(LC_INITIAL, second_watcher.life_cycle_state());
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EXPECT_TRUE(first_watcher.IsWatching(scoped_vector[0]));
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EXPECT_FALSE(second_watcher.IsWatching(scoped_vector[0]));
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scoped_vector.push_back(second_watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, first_watcher.life_cycle_state());
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EXPECT_EQ(LC_CONSTRUCTED, second_watcher.life_cycle_state());
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EXPECT_FALSE(first_watcher.IsWatching(scoped_vector[1]));
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EXPECT_TRUE(second_watcher.IsWatching(scoped_vector[1]));
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// Test that shrinking a vector deletes elements in the disappearing range.
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scoped_vector.resize(1);
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EXPECT_EQ(LC_CONSTRUCTED, first_watcher.life_cycle_state());
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EXPECT_EQ(LC_DESTROYED, second_watcher.life_cycle_state());
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EXPECT_EQ(1u, scoped_vector.size());
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EXPECT_TRUE(first_watcher.IsWatching(scoped_vector[0]));
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}
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TEST(ScopedVectorTest, ResizeGrow) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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scoped_vector.resize(5);
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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ASSERT_EQ(5u, scoped_vector.size());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector[0]));
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EXPECT_FALSE(watcher.IsWatching(scoped_vector[1]));
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EXPECT_FALSE(watcher.IsWatching(scoped_vector[2]));
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EXPECT_FALSE(watcher.IsWatching(scoped_vector[3]));
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EXPECT_FALSE(watcher.IsWatching(scoped_vector[4]));
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}
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TEST(ScopedVectorTest, Scope) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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{
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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}
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EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state());
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}
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TEST(ScopedVectorTest, MoveConstruct) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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{
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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EXPECT_FALSE(scoped_vector.empty());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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ScopedVector<LifeCycleObject> scoped_vector_copy(scoped_vector.Pass());
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EXPECT_TRUE(scoped_vector.empty());
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EXPECT_FALSE(scoped_vector_copy.empty());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector_copy.back()));
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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}
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EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state());
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}
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TEST(ScopedVectorTest, MoveAssign) {
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LifeCycleWatcher watcher;
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EXPECT_EQ(LC_INITIAL, watcher.life_cycle_state());
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{
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.push_back(watcher.NewLifeCycleObject());
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ScopedVector<LifeCycleObject> scoped_vector_assign;
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EXPECT_FALSE(scoped_vector.empty());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector.back()));
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scoped_vector_assign = scoped_vector.Pass();
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EXPECT_TRUE(scoped_vector.empty());
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EXPECT_FALSE(scoped_vector_assign.empty());
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EXPECT_TRUE(watcher.IsWatching(scoped_vector_assign.back()));
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EXPECT_EQ(LC_CONSTRUCTED, watcher.life_cycle_state());
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}
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EXPECT_EQ(LC_DESTROYED, watcher.life_cycle_state());
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}
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class DeleteCounter {
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public:
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explicit DeleteCounter(int* deletes)
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: deletes_(deletes) {
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}
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~DeleteCounter() {
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(*deletes_)++;
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}
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void VoidMethod0() {}
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private:
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int* const deletes_;
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DISALLOW_COPY_AND_ASSIGN(DeleteCounter);
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};
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template <typename T>
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ScopedVector<T> PassThru(ScopedVector<T> scoper) {
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return scoper.Pass();
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}
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TEST(ScopedVectorTest, Passed) {
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int deletes = 0;
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ScopedVector<DeleteCounter> deleter_vector;
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deleter_vector.push_back(new DeleteCounter(&deletes));
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EXPECT_EQ(0, deletes);
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base::Callback<ScopedVector<DeleteCounter>(void)> callback =
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base::Bind(&PassThru<DeleteCounter>, base::Passed(&deleter_vector));
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EXPECT_EQ(0, deletes);
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ScopedVector<DeleteCounter> result = callback.Run();
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EXPECT_EQ(0, deletes);
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result.clear();
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EXPECT_EQ(1, deletes);
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};
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TEST(ScopedVectorTest, InsertRange) {
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LifeCycleWatcher watchers[5];
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std::vector<LifeCycleObject*> vec;
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for(LifeCycleWatcher* it = watchers; it != watchers + arraysize(watchers);
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++it) {
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EXPECT_EQ(LC_INITIAL, it->life_cycle_state());
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vec.push_back(it->NewLifeCycleObject());
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EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state());
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}
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// Start scope for ScopedVector.
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{
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ScopedVector<LifeCycleObject> scoped_vector;
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scoped_vector.insert(scoped_vector.end(), vec.begin() + 1, vec.begin() + 3);
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for(LifeCycleWatcher* it = watchers; it != watchers + arraysize(watchers);
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++it)
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EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state());
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}
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for(LifeCycleWatcher* it = watchers; it != watchers + 1; ++it)
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EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state());
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for(LifeCycleWatcher* it = watchers + 1; it != watchers + 3; ++it)
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EXPECT_EQ(LC_DESTROYED, it->life_cycle_state());
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for(LifeCycleWatcher* it = watchers + 3; it != watchers + arraysize(watchers);
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++it)
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EXPECT_EQ(LC_CONSTRUCTED, it->life_cycle_state());
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}
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} // namespace
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