shaka-packager/build/android/developer_recommended_flags...

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# Copyright 2013 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This is the set of recommended gyp variable settings for Chrome for Android development.
#
# These can be used by copying this file to $CHROME_SRC/chrome/supplement.gypi.
#
# Even better, create chrome/supplement.gypi containing the following:
# {
# 'includes': [ '../build/android/developer_recommended_flags.gypi' ]
# }
# and you'll get new settings automatically.
# When using this method, you can override individual settings by setting them unconditionally (with
# no %) in chrome/supplement.gypi.
# I.e. to disable optimize_jni_generation but use everything else:
# {
# 'variables': {
# 'optimize_jni_generation': 0,
# },
# 'includes': [ '../build/android/developer_recommended_flags.gypi' ]
# }
{
'variables': {
# When set to 1, only write jni generated files if they've changed. This can prevent unnecessary
# compiling/linking of native libraries when editing java files.
'optimize_jni_generation%': 1,
# Set component to 'shared_library' to enable the component build. This builds native code as
# many small shared libraries instead of one monolithic library. This slightly reduces the time
# required for incremental builds.
'component%': 'shared_library',
# When gyp_managed_install is set to 1, building an APK will install that APK on the connected
# device(/emulator). To install on multiple devices (or onto a new device), build the APK once
# with each device attached. This greatly reduces the time required for incremental builds.
#
# This comes with some caveats:
# Only works with a single device connected (it will print a warning if
# zero or multiple devices are attached).
# Some actions are always run (i.e. ninja will never say "no work to do").
'gyp_managed_install%': 1,
# With gyp_managed_install, we do not necessarily need a standalone APK.
# When create_standalone_apk is set to 1, we will build a standalone APK
# anyway. For even faster builds, you can set create_standalone_apk to 0.
'create_standalone_apk%': 1,
# Set clang to 1 to use the clang compiler. Clang has much (much, much) better warning/error
# messages than gcc.
# TODO(cjhopman): Enable this when http://crbug.com/156420 is addressed. Until then, users can
# set clang to 1, but Android stack traces will sometimes be incomplete.
#'clang%': 1,
# Set fastbuild to 1 to build with less debugging information. This can greatly decrease linking
# time. The downside is that stack traces will be missing useful information (like line
# numbers).
#'fastbuild%': 1,
},
}