shaka-packager/packager/media/codecs/ec3_audio_util.h

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// Copyright 2016 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
//
// Enhanced AC3 audio utility functions.
#ifndef PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_
#define PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_
#include <cstddef>
#include <cstdint>
#include <vector>
namespace shaka {
namespace media {
/// Parse data from EC3Specific box and calculate EC3 channel map value based on
/// ETSI TS 102 366 V1.3.1 Digital Audio Compression (AC-3, Enhanced AC-3)
/// Standard E.1.3.1.8.
bool CalculateEC3ChannelMap(const std::vector<uint8_t>& ec3_data,
uint32_t* channel_map);
/// Parse data from EC3Specific box and calculate number of channels.
/// @return The number of channels associated with the input ec3 data on
/// success; otherwise 0 is returned.
size_t GetEc3NumChannels(const std::vector<uint8_t>& ec3_data);
/// Parse data from EC3Specific box, calculate EC3 channel map and then
/// obtain channel configuration descriptor value with MPEG scheme based on
/// ETSI TS 102 366 V1.4.1 Digital Audio Compression (AC-3, Enhanced AC-3)
/// Standard, Table I.1.1.
bool CalculateEC3ChannelMPEGValue(const std::vector<uint8_t>& ec3_data,
uint32_t* ec3_channel_mpeg_value);
/// Parse data from EC3Specific box and obtain Dolby Digital Plus JOC
/// decoding complexity based on ETSI TS 103 420 v1.2.1 Backwards-compatible
/// object audio carriage using Enhanced AC-3 Standard chapter C.3.1.
bool GetEc3JocComplexity(const std::vector<uint8_t>& ec3_data,
uint32_t* ec3_joc_complexity);
} // namespace media
} // namespace shaka
#endif // PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_