shaka-packager/include/packager/mpd_params.h

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// Copyright 2017 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef PACKAGER_PUBLIC_MPD_PARAMS_H_
#define PACKAGER_PUBLIC_MPD_PARAMS_H_
#include <string>
#include <vector>
namespace shaka {
/// DASH MPD related parameters.
struct MpdParams {
/// MPD output file path.
std::string mpd_output;
/// BaseURLs for the MPD. The values will be added as <BaseURL> element(s)
/// under the <MPD> element.
std::vector<std::string> base_urls;
/// Set MPD@minBufferTime attribute, which specifies, in seconds, a common
/// duration used in the definition of the MPD representation data rate. A
/// client can be assured of having enough data for continous playout
/// providing playout begins at min_buffer_time after the first bit is
/// received.
double min_buffer_time = 2.0;
/// Set MPD@minimumUpdatePeriod attribute, which indicates to the player how
/// often to refresh the MPD in seconds. For dynamic MPD only.
double minimum_update_period = 0;
/// Set MPD@suggestedPresentationDelay attribute. For 'dynamic' media
/// presentations, it specifies a delay, in seconds, to be added to the media
/// presentation time. The attribute is not set if the value is 0; the client
/// is expected to choose a suitable value in this case.
static constexpr double kSuggestedPresentationDelayNotSet = 0;
double suggested_presentation_delay = kSuggestedPresentationDelayNotSet;
/// Set MPD@timeShiftBufferDepth attribute, which is the guaranteed duration
/// of the time shifting buffer for 'dynamic' media presentations, in seconds.
double time_shift_buffer_depth = 0;
/// Segments outside the live window (defined by 'time_shift_buffer_depth'
/// above) are automatically removed except for the most recent X segments
/// defined by this parameter. This is needed to accommodate latencies in
/// various stages of content serving pipeline, so that the segments stay
/// accessible as they may still be accessed by the player. The segments are
/// not removed if the value is zero.
size_t preserved_segments_outside_live_window = 0;
/// UTCTimings. For dynamic MPD only.
struct UtcTiming {
std::string scheme_id_uri;
std::string value;
};
std::vector<UtcTiming> utc_timings;
/// The tracks tagged with this language will have <Role ... value=\"main\" />
/// in the manifest. This allows the player to choose the correct default
/// language for the content.
/// This applies to both audio and text tracks. The default language for text
/// tracks can be overriden by 'default_text_language'.
std::string default_language;
/// Same as above, but this overrides the default language for text tracks,
/// i.e. subtitles or close-captions.
std::string default_text_language;
/// Generate static MPD for live profile. Note that this flag has no effect
/// for on-demand profile, in which case static MPD is always used.
bool generate_static_live_mpd = false;
/// Try to generate DASH-IF IOP compliant MPD.
bool generate_dash_if_iop_compliant_mpd = true;
/// For live profile only.
/// If enabled, segments with close duration (i.e. with difference less than
/// one sample) are considered to have the same duration. This enables
/// MPD generator to generate less SegmentTimeline entries. If all segments
/// are of the same duration except the last one, we will do further
/// optimization to use SegmentTemplate@duration instead and omit
/// SegmentTimeline completely.
/// Ignored if $Time$ is used in segment template, since $Time$ requires
/// accurate Segment Timeline.
bool allow_approximate_segment_timeline = false;
/// This is the target segment duration requested by the user. The actual
/// segment duration may be different to the target segment duration.
/// This parameter is included here to calculate the approximate
/// SegmentTimeline if it is enabled. It will be populated from segment
/// duration specified in ChunkingParams if not specified.
double target_segment_duration = 0;
/// If enabled, allow switching between different codecs, if they have the
/// same language, media type (audio, video etc) and container type.
bool allow_codec_switching = false;
/// If enabled, PlayReady Object <mspr:pro> will be inserted into
/// <ContentProtection ...> element alongside with <cenc:pssh>
/// when using PlayReady protection system.
bool include_mspr_pro = true;
/// Uses SegmentList instead of SegmentBase. Use this if the
/// content is huge and the total number of (sub)segment references
/// is greater than what the sidx atom allows (65535).
bool use_segment_list = false;
/// Enable LL-DASH streaming.
/// Each segment constists of many fragments, and each fragment contains one
/// chunk. A chunk is the smallest unit and is constructed of a single moof
/// and mdat atom. Each chunk is uploaded immediately upon creation,
/// decoupling latency from segment duration.
bool low_latency_dash_mode = false;
/// This is the target latency in seconds requested by the user. The actual
/// latency may be different to the target latency
/// and is greatly influnced by the player.
/// This parameter is required by DASH-IF Low Latency standards.
double target_latency_seconds = 1;
};
} // namespace shaka
#endif // PACKAGER_PUBLIC_MPD_PARAMS_H_