<divclass="fragment"><divclass="line"><aname="l00001"></a><spanclass="lineno"> 1</span> <spanclass="comment">// Copyright 2017 Google Inc. All rights reserved.</span></div><divclass="line"><aname="l00002"></a><spanclass="lineno"> 2</span> <spanclass="comment">//</span></div><divclass="line"><aname="l00003"></a><spanclass="lineno"> 3</span> <spanclass="comment">// Use of this source code is governed by a BSD-style</span></div><divclass="line"><aname="l00004"></a><spanclass="lineno"> 4</span> <spanclass="comment">// license that can be found in the LICENSE file or at</span></div><divclass="line"><aname="l00005"></a><spanclass="lineno"> 5</span> <spanclass="comment">// https://developers.google.com/open-source/licenses/bsd</span></div><divclass="line"><aname="l00006"></a><spanclass="lineno"> 6</span> <spanclass="comment">//</span></div><divclass="line"><aname="l00007"></a><spanclass="lineno"> 7</span> <spanclass="comment">// Extends gflags to support hex formatted bytes.</span></div><divclass="line"><aname="l00008"></a><spanclass="lineno"> 8</span> </div><divclass="line"><aname="l00009"></a><spanclass="lineno"> 9</span> <spanclass="preprocessor">#ifndef PACKAGER_APP_GFLAGS_HEX_BYTES_H_</span></div><divclass="line"><aname="l00010"></a><spanclass="lineno"> 10</span> <spanclass="preprocessor">#define PACKAGER_APP_GFLAGS_HEX_BYTES_H_</span></div><divclass="line"><aname="l00011"></a><spanclass="lineno"> 11</span> </div><divclass="line"><aname="l00012"></a><spanclass="lineno"> 12</span> <spanclass="preprocessor">#include <gflags/gflags.h></span></div><divclass="line"><aname="l00013"></a><spanclass="lineno"> 13</span> </div><divclass="line"><aname="l00014"></a><spanclass="lineno"> 14</span> <spanclass="preprocessor">#include <string></span></div><divclass="line"><aname="l00015"></a><spanclass="lineno"> 15</span> <spanclass="preprocessor">#include <vector></span></div><divclass="line"><aname="l00016"></a><spanclass="lineno"> 16</span> </div><divclass="line"><aname="l00017"></a><spanclass="lineno"> 17</span> <spanclass="keyword">namespace </span><aclass="code"href="../../d8/daf/namespaceshaka.html">shaka</a> {</div><divclass="line"><aname="l00018"></a><spanclass="lineno"> 18</span> <spanclass="keywordtype">bool</span> ValidateHexString(<spanclass="keyword">const</span><spanclass="keywordtype">char</span>* flagname,</div><divclass="line"><aname="l00019"></a><spanclass="lineno"> 19</span> <spanclass="keyword">const</span> std::string& value,</div><divclass="line"><aname="l00020"></a><spanclass="lineno"> 20</span>  std::vector<uint8_t>* value_bytes);</div><divclass="line"><aname="l00021"></a><spanclass="lineno"> 21</span> } <spanclass="comment">// namespace shaka</span></div><divclass="line"><aname="l00022"></a><spanclass="lineno"> 22</span> </div><divclass="line"><aname="l00023"></a><spanclass="lineno"> 23</span> <spanclass="comment">// The raw bytes will be available in FLAGS_##name##_bytes.</span></div><divclass="line"><aname="l00024"></a><spanclass="lineno"> 24</span> <spanclass="comment">// The original gflag variable FLAGS_##name is defined in shaka_gflags_extension</span></div><divclass="line"><aname="l00025"></a><spanclass="lineno"> 25</span> <spanclass="comment">// and not exposed directly.</span></div><divclass="line"><aname="l00026"></a><spanclass="lineno"> 26</span> <spanclass="preprocessor">#define DECLARE_hex_bytes(name) \</span></div><divclass="line"><aname="l00027"></a><spanclass="lineno"> 27</span> <spanclass="preprocessor"> namespace shaka_gflags_extension { \</span></div><divclass="line"><aname="l00028"></a><spanclass="lineno"> 28</span> <spanclass="preprocessor"> DECLARE_string(name);