81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/mac/libdispatch_task_runner.h"
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#include "base/callback.h"
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namespace base {
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namespace mac {
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LibDispatchTaskRunner::LibDispatchTaskRunner(const char* name)
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: queue_(dispatch_queue_create(name, NULL)),
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queue_finalized_(false, false) {
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dispatch_set_context(queue_, this);
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dispatch_set_finalizer_f(queue_, &LibDispatchTaskRunner::Finalizer);
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}
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bool LibDispatchTaskRunner::PostDelayedTask(
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const tracked_objects::Location& from_here,
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const Closure& task,
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base::TimeDelta delay) {
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if (!queue_)
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return false;
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// The block runtime would implicitly copy the reference, not the object
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// it's referencing. Copy the closure into block storage so it's available
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// to run.
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__block const Closure task_copy = task;
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void(^run_task)(void) = ^{
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task_copy.Run();
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};
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int64 delay_nano =
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delay.InMicroseconds() * base::Time::kNanosecondsPerMicrosecond;
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if (delay_nano > 0) {
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dispatch_time_t time = dispatch_time(DISPATCH_TIME_NOW, delay_nano);
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dispatch_after(time, queue_, run_task);
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} else {
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dispatch_async(queue_, run_task);
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}
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return true;
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}
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bool LibDispatchTaskRunner::RunsTasksOnCurrentThread() const {
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return queue_ == dispatch_get_current_queue();
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}
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bool LibDispatchTaskRunner::PostNonNestableDelayedTask(
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const tracked_objects::Location& from_here,
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const Closure& task,
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base::TimeDelta delay) {
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return PostDelayedTask(from_here, task, delay);
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}
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void LibDispatchTaskRunner::Shutdown() {
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dispatch_release(queue_);
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queue_ = NULL;
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queue_finalized_.Wait();
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}
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dispatch_queue_t LibDispatchTaskRunner::GetDispatchQueue() const {
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return queue_;
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}
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LibDispatchTaskRunner::~LibDispatchTaskRunner() {
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if (queue_) {
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dispatch_set_context(queue_, NULL);
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dispatch_set_finalizer_f(queue_, NULL);
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dispatch_release(queue_);
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}
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}
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void LibDispatchTaskRunner::Finalizer(void* context) {
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LibDispatchTaskRunner* self = static_cast<LibDispatchTaskRunner*>(context);
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self->queue_finalized_.Signal();
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}
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} // namespace mac
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} // namespace base
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