shaka-packager/packager/media/base/buffer_writer.h

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// Copyright 2014 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef PACKAGER_MEDIA_BASE_BUFFER_WRITER_H_
#define PACKAGER_MEDIA_BASE_BUFFER_WRITER_H_
#include <cstdint>
#include <vector>
#include "packager/base/macros.h"
#include "packager/status.h"
namespace shaka {
class File;
namespace media {
/// A simple buffer writer implementation which appends various data types to
/// buffer.
class BufferWriter {
public:
BufferWriter();
/// Construct the object with a reserved capacity.
/// @param reserved_size_in_bytes is intended for optimization and is
/// not a hard limit. It does not affect the actual size of the buffer,
/// which still starts from zero.
explicit BufferWriter(size_t reserved_size_in_bytes);
~BufferWriter();
/// These convenience functions append the integers (in network byte order,
/// i.e. big endian) of various size and signedness to the end of the buffer.
/// @{
void AppendInt(uint8_t v);
void AppendInt(uint16_t v);
void AppendInt(uint32_t v);
void AppendInt(uint64_t v);
void AppendInt(int16_t v);
void AppendInt(int32_t v);
void AppendInt(int64_t v);
/// @}
/// Append the least significant @a num_bytes of @a v to buffer.
/// @param num_bytes should not be larger than sizeof(@a v), i.e. 8 on a
/// 64-bit system.
void AppendNBytes(uint64_t v, size_t num_bytes);
void AppendVector(const std::vector<uint8_t>& v);
void AppendString(const std::string& s);
void AppendArray(const uint8_t* buf, size_t size);
void AppendBuffer(const BufferWriter& buffer);
void Swap(BufferWriter* buffer) { buf_.swap(buffer->buf_); }
void SwapBuffer(std::vector<uint8_t>* buffer) { buf_.swap(*buffer); }
void Clear() { buf_.clear(); }
size_t Size() const { return buf_.size(); }
/// @return Underlying buffer. Behavior is undefined if the buffer size is 0.
const uint8_t* Buffer() const { return buf_.data(); }
/// Write the buffer to file. The internal buffer will be cleared after
/// writing.
/// @param file should not be NULL.
/// @return OK on success.
Status WriteToFile(File* file);
private:
// Internal implementation of multi-byte write.
template <typename T>
void AppendInternal(T v);
std::vector<uint8_t> buf_;
DISALLOW_COPY_AND_ASSIGN(BufferWriter);
};
} // namespace media
} // namespace shaka
#endif // PACKAGER_MEDIA_BASE_BUFFER_WRITER_H_