shaka-packager/packager/utils/hex_parser.cc

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// Copyright 2022 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include <packager/utils/hex_parser.h>
#include <absl/strings/escaping.h>
#include <absl/types/span.h>
namespace shaka {
void HexStringToBytes(const std::string& hex, std::vector<uint8_t>* bytes) {
std::string raw = absl::HexStringToBytes(hex);
absl::string_view str_view(raw);
absl::Span<const uint8_t> span(
reinterpret_cast<const uint8_t*>(str_view.data()), str_view.size());
*bytes = std::vector<uint8_t>(span.begin(), span.end());
}
bool ValidHexStringToBytes(const std::string& hex,
std::vector<uint8_t>* bytes) {
std::string raw;
if (!ValidHexStringToBytes(hex, &raw))
return false;
absl::string_view str_view(raw);
absl::Span<const uint8_t> span(
reinterpret_cast<const uint8_t*>(str_view.data()), str_view.size());
*bytes = std::vector<uint8_t>(span.begin(), span.end());
return true;
}
bool ValidHexStringToBytes(const std::string& hex, std::string* bytes) {
// absl::HexStringToBytes will not validate the string! Any invalid byte
// sequence will be converted into NUL characters silently. So we do our own
// validation here.
for (char c : hex) {
c = static_cast<char>(std::tolower(c));
if ((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f')) {
// valid
} else {
return false;
}
}
*bytes = absl::HexStringToBytes(hex);
return true;
}
} // namespace shaka