Fix Windows build for trick play handler. (#221)
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@ -126,16 +126,16 @@ std::unique_ptr<StreamData> MediaHandlerTestBase::GetSegmentInfoStreamData(
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return stream_data;
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}
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void MediaHandlerTestBase::SetUpGraph(int num_inputs,
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int num_outputs,
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void MediaHandlerTestBase::SetUpGraph(size_t num_inputs,
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size_t num_outputs,
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std::shared_ptr<MediaHandler> handler) {
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// Input handler is not really used anywhere but just to satisfy one input
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// one output restriction for the encryption handler.
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auto input_handler = std::make_shared<FakeMediaHandler>();
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for (int i = 0; i < num_inputs; ++i)
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for (size_t i = 0; i < num_inputs; ++i)
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ASSERT_OK(input_handler->SetHandler(i, handler));
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// All outputs are routed to |next_handler_|.
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for (int i = 0; i < num_outputs; ++i)
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for (size_t i = 0; i < num_outputs; ++i)
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ASSERT_OK(handler->SetHandler(i, next_handler_));
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}
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@ -112,8 +112,8 @@ class MediaHandlerTestBase : public ::testing::Test {
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bool is_subsegment);
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/// Setup a graph using |handler| with |num_inputs| and |num_outputs|.
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void SetUpGraph(int num_inputs,
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int num_outputs,
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void SetUpGraph(size_t num_inputs,
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size_t num_outputs,
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std::shared_ptr<MediaHandler> handler);
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/// @return the output stream data vector from handler.
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@ -105,7 +105,7 @@ Status TrickPlayHandler::OnFlushRequest(size_t input_stream_index) {
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}
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Status TrickPlayHandler::ProcessCachedStreamData(
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int output_stream_index,
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size_t output_stream_index,
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std::deque<std::shared_ptr<StreamData>>* cached_stream_data) {
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while (!cached_stream_data->empty()) {
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Status status =
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@ -119,7 +119,7 @@ Status TrickPlayHandler::ProcessCachedStreamData(
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}
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Status TrickPlayHandler::ProcessOneStreamData(
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int output_stream_index,
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size_t output_stream_index,
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const std::shared_ptr<StreamData>& stream_data) {
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uint32_t trick_play_rate =
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trick_play_options_.trick_play_rates[output_stream_index - 1];
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@ -50,11 +50,8 @@ class TrickPlayHandler : public MediaHandler {
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// Process the cached stream data for one trick play stream.
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// The cached data is dispatched to the |output_stream_index|.
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// The |current_dts| is for updating the duration of key frames,
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// so that there is no gap between consecutive key frames. When
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// |current_dts| = -1, the original duration of the key frame is used.
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Status ProcessCachedStreamData(
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int output_stream_index,
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size_t output_stream_index,
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std::deque<std::shared_ptr<StreamData>>* cached_stream_data);
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// Process a single stream data. Depending on the stream data type, some
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@ -62,7 +59,7 @@ class TrickPlayHandler : public MediaHandler {
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// Decoding timestamp for current key media sample. It is used for calculating
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// the duration of previous key media sample, to make sure there is no gap
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// between two key media samples.
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Status ProcessOneStreamData(int output_stream_index,
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Status ProcessOneStreamData(size_t output_stream_index,
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const std::shared_ptr<StreamData>& stream_data);
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const TrickPlayOptions trick_play_options_;
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