Fix error code message for trick play error
Issue #528. Change-Id: Ib0752960db94910038290b235f64b360cd4f2f00
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d97e531465
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9819adf9d6
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@ -13,7 +13,7 @@ namespace shaka {
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namespace error {
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namespace error {
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namespace {
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namespace {
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std::string ErrorCodeToString(Code error_code) {
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const char* ErrorCodeToString(Code error_code) {
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switch (error_code) {
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switch (error_code) {
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case OK:
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case OK:
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return "OK";
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return "OK";
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@ -53,10 +53,12 @@ std::string ErrorCodeToString(Code error_code) {
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return "NOT_FOUND";
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return "NOT_FOUND";
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case ALREADY_EXISTS:
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case ALREADY_EXISTS:
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return "ALREADY_EXISTS";
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return "ALREADY_EXISTS";
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default:
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case TRICK_PLAY_ERROR:
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NOTIMPLEMENTED() << "Unknown Status Code: " << error_code;
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return "TRICK_PLAY_ERROR";
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return "UNKNOWN_STATUS";
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}
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}
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NOTIMPLEMENTED() << "Unknown Status Code: " << error_code;
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return "UNKNOWN_STATUS";
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}
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}
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} // namespace
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} // namespace
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} // namespace error
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} // namespace error
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@ -82,9 +84,8 @@ std::string Status::ToString() const {
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if (error_code_ == error::OK)
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if (error_code_ == error::OK)
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return "OK";
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return "OK";
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return base::StringPrintf("%d (%s): %s",
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return base::StringPrintf("%d (%s): %s", error_code_,
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error_code_,
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error::ErrorCodeToString(error_code_),
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error::ErrorCodeToString(error_code_).c_str(),
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error_message_.c_str());
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error_message_.c_str());
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}
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}
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