We have adopted some new standards for how we are writing the media
unit tests. This change goes through the trick play tests and
updates them to be more inline with how we are doing new media
tests.
This include using "_" for parameters that are not the focus of the
tests (used in the EXPECT calls).
This includes wrapping Dispatch calls so that the test bodies can
be more readable.
Change-Id: Iab4b1ce67666b6c8a4a821db1a8f4369cd366dc3
Took the test structure for trick play and made a common test
structure that can be used for new tests. The next tests to
use this structure will be the new WebVtt pipeline.
Change-Id: I5faca306b8a2bd16b9f945d1ff5c336aed82bc35
Before the trick play handler would have one input and multiple
outputs. The normal media handler API for adding handlers had to
be ignored when setting-up the trick play handler.
This changes the trick play handler to have one input and one output.
It uses the standard AddHandler method calls. When initialized, the
trick play factor must be provided.
This included a run of 'clang-format' over all edited files.
Change-Id: I7b3cdf0a2472e2f89ab194867c4b984e26f18f24
To allow more tests to use the MediaHandlerTestBase and get access to the
helpful creation methods, this change moves the use of FakeMediaHandler
and setting up the graph to a sub class.
Change-Id: I90dd151e3c96d8fbe4bd02a1d6b11e66a279d95b
In prep for changes to Trick Play, we want to make all messages
copy on write so that if the same message is sent to multiple
handlers, it is not possible for one handler to change the data
another handler is using.
Change-Id: I554166ca11c532412e4dfced5603972ca24dc2bb