Commit Graph

7 Commits

Author SHA1 Message Date
Cosmin Stejerean 1337e86597
style: cleanup unused includes and use consistent <> for external code (#1267) 2023-10-09 16:21:41 -07:00
Joey Parrish 8bf2d45424
fix: Fix compilation on Arch Linux (#1233)
- Update protobuf to v23.4, to fix the cstdint error on Arch Linux, and
  make some related changes:
   - Silence additional compiler warnings for the new protobuf
- Update absl to 20230125.3, to support the protobuf update, and make
  some related changes:
   - Silence additional compiler warnings for the new protobuf
   - Replace GOOGLE_CHECK_OK with ABSL_CHECK_OK
   - Replace GUARDED_BY with ABSL_GUARDED_BY
 - Update other instances of cstdint missing in our own code
- Always pull the latest docker images, to avoid stale results when your
  workstation has pulled an older image at the same label
2023-07-14 12:40:12 -07:00
Carlos Bentzen ee0922edf0
feat: port media/chunking to CMake (#1223)
Port media/chunking to CMake

Related to #1047
2023-07-05 15:18:36 -07:00
Joey Parrish 1131bf7eea
chore: Mass-update copyright headers (#1086)
Closes #1076
2022-08-26 08:44:59 -07:00
Aaron Vaage 2e9c2fe024 Fix Cue Insertion at Text Stream End
Problem : Text samples have variable length and therefore act
          more like continuous samples whereas audio and video
          act more like discrete samples. Since we use sample
          start time, a cue event could be inserted after the
          start time of the last text sample and never get
          inserted as there are no more samples.

Change : After all streams have requested flushing, we make sure
         to collect all remaining cue events from the sync point
         queue and insert them into each stream.

Issue #362

Change-Id: Id8f136f7ef53531f7a7f412613eac352324e0130
2018-05-15 22:01:09 +00:00
KongQun Yang 14aab56474 Allow SyncPointQueue to be cancelled
Change-Id: Idbf6ee7a5d9721681811189fca4190e7a0286c83
2018-03-27 19:14:37 +00:00
Aaron Vaage 3b5b2bccca Implements SyncPointQueue and CueAlignmentHandler
SyncPointQueue manages all cue points and returns aligned cue
points to the callers (CueAlignmentHandlers).

CueAlignmentHandler is responsible for aligning cues from different
streams. It uses SyncPointQueue internally to align / synchronize the
cue points.

Issue: #355

Change-Id: I281fecb46a3ca7172d71e7495bdd07b8efdeb283
2018-03-22 18:21:40 +00:00