Commit Graph

7 Commits

Author SHA1 Message Date
Joey Parrish bbd0a1afa6 build: Make release binary names more consistent
Now that we have multiple architectures, we should factor both OS and
architecture into the names of release binaries.  This makes the names
more formulaic, as well as consistent with the static-ffmpeg-binaries
repository.  Shaka Streamer will pull binaries from both this repo and
that one, so consistent names would be helpful.

The pssh-box release is actually OS and architecture independent, so
remove the suffix from that and only release one copy of it.

Change-Id: Ief3de49fae267c5267647a8dd4377023777ead37
2021-08-26 20:44:40 +00:00
Joey Parrish 879e2fef16 build: Add arm64 to the build matrix
This will also allow us to create official arm64 builds starting with
our next release.

Change-Id: Iaca5e8406c5e28883346a7884eb0f30815ad0d19
2021-08-16 19:41:19 +00:00
Joey Parrish b411af7ed9
ci: Produce static release executables on Linux (#978)
We never produced static release executables on Linux before, but the dynamic libraries they depended on were universal enough that nobody noticed. Now that we have released v2.5 and switched to GitHub Actions for CI builds, the Linux executables depend on libatomic, which is causing issues for some users.

Although we can't create fully-static executables on macOS or Windows, we can at least do so on Linux.

This adds a GYP variable static_link_binaries which can be set to request full-static binaries on Linux. This also exposes the Chromium build variable disable_fatal_linker_warnings, which is necessary when static linking on Linux due to static-link-related warnings generated by libcurl for its use of getaddrinfo. Finally, this enforces the definition of __UCLIBC__ with static linking on Linux, which is the only way to disable malloc hooks in Chromium base. Those hooks cause linker failures when linking statically on Linux.

A new check has been added to the release workflow to ensure that the builds we create are statically linked on Linux.

Closes #965
2021-08-12 20:14:43 -07:00
Joey Parrish 68b50f656d build: Stop using hermetic clang, libc++, etc
This brings our default build config more in line with what is
necessary for some platforms anyway: using the system-installed
toolchain and sysroot to build everything.

We will no longer fetch source or binaries for any specific build
tools, such as libc++, clang, gold, binutils, or valgrind.

The main part of this change is the changing of default gyp settings
in gyp_packager.py.  For this, a bug in gyp_packager.py had to be
fixed, in which similar GYP_DEFINE key names (such as clang and
host_clang) would conflict, causing some defaults not to be installed
properly.

In order to enable clang=0 by default, some changes had to be made in
common.gypi:
  - compiler macros added to fix a compatibility issue between
    Chromium's base/mac/ folder and the actual OSX SDK
	- replaced clang_warning_flags variables with standard cflags
	  settings, plus xcode_settings for OSX
  - turned off warnings-as-errors for non-shaka code, rather than
		allow-listing specific warning types, since we can't actually fix
    those warnings on any platform
  - disabled two specific warnings in shaka code, both of which are
    caused by headers from our non-shaka dependencies

Also, one warning (missing "override" keyword) has been fixed in
vod_media_info_dump_muxer_listener.h.

Although these changes were done to make building simpler on a wider
array of platforms (arm64, for example), it seems to make the build a
bit faster, too.  For me, at least, on my main Linux workstation:
  - "gclient sync" now runs 20-30% faster
  - "ninja -C out/Release" now runs 5-13% faster

The following environment variables are no longer required:
  - DEPOT_TOOLS_WIN_TOOLCHAIN
  - MACOSX_DEPLOYMENT_TARGET
Documentation, Dockerfiles, and GitHub Actions workflows have been
updated to reflect this.

The following GYP_DEFINES are no longer required for anyone:
  - clang=0
  - host_clang=0
  - clang_xcode=1
  - use_allocator=none
  - use_experimental_allocator_shim=0
Documentation, Dockerfiles, and GitHub Actions workflows have been
updated to reflect this.

The following repos are no longer dependencies in gclient:
  - binutils
  - clang
  - gold
  - libc++
  - libc++abi
  - valgrind

The following gclient hooks have been removed:
  - clang
  - mac_toolchain
  - sysroot

Change-Id: Ie94ccbeec722ab73c291cb7df897d20761a09a70
2021-07-29 13:54:44 -07:00
Joey Parrish 9f11077768 Install pylint explicitly in custom linter action
Change-Id: I61891ef6682af209ee94b187b247f5b779e83c8a
2021-06-21 16:37:24 -07:00
Joey Parrish 56e227267c Fix python linter errors and add linter checks to CI
Internal CI systems and the new GitHub CI system were out of sync,
with the external system not doing any linting.  Further, the internal
system was using an internal-only linter for Python.

This creates a script for Python linting based on the open-source
pylint tool, checks in the Google Style Guide's pylintrc file, creates
a custom action for linting and adds it to the existing workflows,
fixes pre-existing linter errors in Python scripts, and updates pylint
overrides.

b/190743862

Change-Id: Iff1f5d4690b32479af777ded0834c31c2161bd10
2021-06-21 21:46:48 +00:00
Joey Parrish a2e07a901e Refactor actions and workflows
It turns out that workflows were the wrong way to abstract reusable
pieces of work.  This turns common steps into custom actions (build
docs, build packager, test packager) which can be used as encapsulated
steps in multiple workflows.

This is a much more natural way to avoid duplication compared to the
previous approach of triggering one workflow from another.  This also
has the benefit of all of the steps of a release being represented on
GitHub as a single workflow, making it easier to understand what is
happening and what event triggered those steps.

Change-Id: Ife156d60069a39594c7b3bb3bc32080e6453b544
2021-06-17 10:32:24 -07:00