This work was done over ~80 individual commits in the `cmake` branch,
which are now being merged back into `main`. As a roll-up commit, it is
too big to be reviewable, but each change was reviewed individually in
context of the `cmake` branch. After this, the `cmake` branch will be
renamed `cmake-porting-history` and preserved.
---------
Co-authored-by: Geoff Jukes <geoffjukes@users.noreply.github.com>
Co-authored-by: Bartek Zdanowski <bartek.zdanowski@gmail.com>
Co-authored-by: Carlos Bentzen <cadubentzen@gmail.com>
Co-authored-by: Dennis E. Mungai <2356871+Brainiarc7@users.noreply.github.com>
Co-authored-by: Cosmin Stejerean <cstejerean@gmail.com>
Co-authored-by: Carlos Bentzen <carlos.bentzen@bitmovin.com>
Co-authored-by: Cosmin Stejerean <cstejerean@meta.com>
Co-authored-by: Cosmin Stejerean <cosmin@offbytwo.com>
This also changes the callbacks a bit to (a) avoid passing references
for already ref-counted types, and (b) don't pass PID since the
parent knows this and gives it to the child parser.
Issue #832
Change-Id: I7dd44436c8d1ad81d42a813d16f850175b85ad1a
Latest version of FFmpeg encodes non standard channel layout, e.g. 5.1(side), in AAC using PCE.
This is now supported with the below changes:
- Allow channel_configuration in ADTS header to be 0, as the cctual channel layout is specified
in PCE.
- Add GetFrameSizeWithoutParsing to determine the frame size before actually parsing the frame.
- Skip and resume later if not the whole frame is available.
- Also ensure that the next frame starts with a proper sync word.
Fixes#598.
Audio samples per frame for AC3 was not specified correctly earlier.
Also the number of channels is not correct if LFE channel is on.
Issue #165
Change-Id: Ibf20aa4c7aec43c07ec7cd394d631c537cb387dd