Commit Graph

6 Commits

Author SHA1 Message Date
Kamesh Devarakonda 7e46ad1021 Capture SCTE35 events
Change-Id: Id06239ed4820104fecbca08a4103a47ecbed5eda
2017-12-12 01:20:52 +00:00
KongQun Yang 9eaf1dcae0 Consolidate ChunkingParams and ChunkingOptions
Change-Id: Ibbb85981d2b424432b61ca693e28334ef00d475e
2017-08-18 11:55:45 -07:00
Kongqun Yang 8806f78655 Use size_t as the type of stream_index
Change-Id: Ica8ffeccc45c1adf5def6fe9b2edde5708d6b432
2017-03-16 20:54:48 +00:00
Kongqun Yang c6cbd73465 Rename FlushStream to OnFlushRequest; add FlushOutput
Change-Id: I2b37030b0c35aa34e9c72e43825f157924034227
2017-03-08 11:21:19 -08:00
Kongqun Yang 5f6e4a1dc1 Using std::shared_ptr instead of std::unique_ptr in stream data entry
Change-Id: Ib8c6f97c2329ba5b9431c301d85c1d61f89fc3d8
2017-02-11 02:41:49 +00:00
Kongqun Yang 9990524f98 Implement ChunkingHandler
This handler is a multi-in multi-out handler. If more than one input is
provided, there should be one and only one video stream; also, all inputs
should come from the same thread and are synchronized.
There can be multiple chunking handler running in different threads or even
different processes, we use the "consistent chunking algorithm" to make sure
the chunks in different streams are aligned without explicit communcating
with each other - which is not efficient and often difficult.

Consistent Chunking Algorithm:
 1. Find the consistent chunkable boundary
 Let the timestamps for video frames be (t1, t2, t3, ...). Then a
 consistent chunkable boundary is simply the first chunkable boundary after
 (tk / N) != (tk-1 / N), where '/' denotes integer division, and N is the
 intended chunk duration.
 2. Chunk only at the consistent chunkable boundary

This algorithm will make sure the chunks from different video streams are
aligned if they have aligned GoPs. However, this algorithm will only work
for video streams. To be able to chunk non video streams at similar
positions as video streams, ChunkingHandler is designed to accept one video
input and multiple non video inputs, the non video inputs are chunked when
the video input is chunked. If the inputs are synchronized - which is true
if the inputs come from the same demuxer, the video and non video chunks
are aligned.

Change-Id: Id3bad51ab14f311efdb8713b6cd36d36cf9e4639
2017-02-11 02:41:34 +00:00