There are a lot of changes in this first phase, because there was a
lot of infrastructure required to get some meaningful amount of
porting done. Future PRs should be simpler.
<b>Summary of changes:</b><details>
- Remove old deps:
- boringssl (replaced with mbedtls, lighter, easier to build)
- gflags (replaced with absl::flags)
- Chromium build tools
- New deps to replace parts of Chromium base:
- abseil-cpp
- glog
- nlohmann::json (for tests only)
- Submodules, updates, and CMake build rules for third-party
libraries:
- curl
- gmock/gtest
- Ported internal libraries and their tests by removing Chromium deps
and adding CMake build rules:
- file (now using C++17 filesystem APIs)
- license_notice
- status
- version
- Test improvements
- Removed file tests that can never be re-enabled
- Re-enabled all other disabled file tests
- Debug JSON values when HTTP tests fail
- Fixed chunked-encoding issues in HTTP tests
- Updated and refactored Dockerfiles testing
- All docker files working, with OS versions updated to meet the
new tool requirements
- Local docker builds no longer write files to your working
directory as root
- Local docker builds can now be run in parallel without clobbering
each others' build outputs
- DEBUG=1 can drop you into an interactive shell when a docker
build fails
- Updated and heavily refactored workflows and Dockerfiles
- All docker files now tested in parallel on GitHub, speeding up CI
- All common workflow components broken out and using workflow_call
instead of custom actions
- Self-hosted runners now optional, to make testing easier on forks
- CMake porting works-in-process can now be fully tested on GitHub
- Building ported libraries and passing ported tests on all three
platforms!
- CI hacks for macOS removed, now testing on macos-latest!
- Python2 no longer required! (Only Python3)
- Using strict build flags, treating all warnings as errors.
</details>
<b>Required to build:</b>
- CMake >= 3.16
- Python 3
- A compiler supporting C++ >= 17
- g++ >= 9 if using GCC (Clang also fine)
- MSVC for Windows
<b>Still needs work:</b><details>
- Moving other dependencies into submodules (if we keep them):
- apple_apsl
- icu
- libevent
- libpng
- libwebm
- libxml
- modp_b64
- protobuf
- zlib
- Port remaining internal libraries:
- app
- hls
- media/base
- media/chunking
- media/codecs
- media/crypto
- media/demuxer
- media/event
- media/formats/dvb
- media/formats/mp2t
- media/formats/mp4
- media/formats/packed_audio
- media/formats/ttml
- media/formats/webm
- media/formats/webvtt
- media/formats/wvm
- media/origin
- media/public
- media/replicator
- media/trick_play
- mpd
- Port main application
- Add logging flags in absl and connect them to glog (which expects
gflags)
- Port pssh-box.py
- Port main test targets (packager_test.py and packager_app.py)
- Updating all requirement and build documentation
- Remove any remaining refs to gclient, depot_tools, ninja
- Update and complete release workflows using release-please
</details>
Issue #346 (Switch to abseil)
Issue #1047 (New build system)
- Also fixed compilations in Alpine Linux and other flavors of Linux.
- Added container versions in docker files to always use a verified
version.
Closes#164.
Change-Id: I949a8709e4d70c49129c9c2e8608dd78193d964c
This allows UDP receive buffer size to be increased to avoid potential
packet loss result from receive buffer overrun.
Another related flag is --io_cache_size. buffer_size in UDP options
defines the UDP buffer size of the underlying system while
io_cache_size defines the size of the internal circular buffer managed
by Shaka Packager.
Closes#411
Change-Id: I57c843a88f13da546417dadc2a78df2bee0a00f3
It aligns with what a lot of other apps are doing, e.g. tsplay.
Also added notes in docker to adjust network setting if wants to use
multicast in docker container.
Change-Id: I666a8979cc041c904f7ff8e3e022f800c0830d5d
This avoids interference caused when two sockets are bound to the
same port in different multicast groups.
Fixes#241
Change-Id: Iba1b3300e3850f1f268886b7a49f5a3315d95b80