// Copyright 2017 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include "packager/media/base/bit_writer.h" #include #include using testing::ElementsAreArray; namespace shaka { namespace media { TEST(BitWriterTest, Simple) { std::vector storage; BitWriter writer(&storage); writer.WriteBits(1, 1); EXPECT_EQ(1u, writer.BitPos()); EXPECT_EQ(0u, writer.BytePos()); writer.Flush(); // Bits are byte-aligned after flush. EXPECT_EQ(8u, writer.BitPos()); EXPECT_EQ(1u, writer.BytePos()); EXPECT_THAT(storage, ElementsAreArray({0x80})); } TEST(BitWriterTest, Test) { std::vector storage; BitWriter writer(&storage); writer.WriteBits(0, 1); EXPECT_EQ(1u, writer.BitPos()); EXPECT_EQ(0u, writer.BytePos()); writer.WriteBits(0xab, 8); EXPECT_EQ(9u, writer.BitPos()); EXPECT_EQ(1u, writer.BytePos()); writer.WriteBits(0x34, 6); EXPECT_EQ(15u, writer.BitPos()); EXPECT_EQ(1u, writer.BytePos()); writer.WriteBits(0x55995599, 32); EXPECT_EQ(47u, writer.BitPos()); EXPECT_EQ(5u, writer.BytePos()); writer.WriteBits(1, 1); EXPECT_EQ(48u, writer.BitPos()); EXPECT_EQ(6u, writer.BytePos()); writer.WriteBits(0x13, 21); EXPECT_EQ(69u, writer.BitPos()); EXPECT_EQ(8u, writer.BytePos()); writer.Flush(); // Bits are byte-aligned after flush. EXPECT_EQ(72u, writer.BitPos()); EXPECT_EQ(9u, writer.BytePos()); EXPECT_THAT(storage, ElementsAreArray({0x55, 0xe8, 0xab, 0x32, 0xab, 0x33, 0x00, 0x00, 0x98})); } } // namespace media } // namespace shaka