// Copyright 2016 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd // // Enhanced AC3 audio utility functions. #ifndef PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_ #define PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_ #include #include #include namespace shaka { namespace media { /// Parse data from EC3Specific box and calculate EC3 channel map value based on /// ETSI TS 102 366 V1.3.1 Digital Audio Compression (AC-3, Enhanced AC-3) /// Standard E.1.3.1.8. bool CalculateEC3ChannelMap(const std::vector& ec3_data, uint32_t* channel_map); /// Parse data from EC3Specific box and calculate number of channels. /// @return The number of channels associated with the input ec3 data on /// success; otherwise 0 is returned. size_t GetEc3NumChannels(const std::vector& ec3_data); } // namespace media } // namespace shaka #endif // PACKAGER_MEDIA_CODECS_EC3_AUDIO_UTIL_H_