// Copyright 2017 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include "packager/media/base/playready_key_source.h" #include #include "packager/base/base64.h" #include "packager/base/logging.h" #include "packager/base/strings/string_number_conversions.h" #include "packager/base/strings/string_util.h" #include "packager/media/base/buffer_writer.h" #include "packager/media/base/http_key_fetcher.h" #include "packager/media/base/key_source.h" #include "packager/media/base/playready_pssh_generator.h" #include "packager/status_macros.h" namespace shaka { namespace media { namespace { const uint32_t kHttpFetchTimeout = 60; // In seconds const std::string kAcquireLicenseRequest = "" "" "" "" "" "" "9A04F079-9840-4286-AB92-E65BE0885F95" "" "" "" "" "$0" "P0S" "" "" "" "" "" ""; bool Base64StringToBytes(const std::string& base64_string, std::vector* bytes) { DCHECK(bytes); std::string str; if (!base::Base64Decode(base64_string, &str)) return false; bytes->assign(str.begin(), str.end()); return true; } } PlayReadyKeySource::PlayReadyKeySource(const std::string& server_url, int protection_system_flags, FourCC protection_scheme) // PlayReady PSSH is retrived from PlayReady server response. : KeySource(protection_system_flags & ~PLAYREADY_PROTECTION_SYSTEM_FLAG, protection_scheme), generate_playready_protection_system_( // Generate PlayReady protection system if there are no other // protection system specified. protection_system_flags == NO_PROTECTION_SYSTEM_FLAG || protection_system_flags & PLAYREADY_PROTECTION_SYSTEM_FLAG), encryption_key_(new EncryptionKey), server_url_(server_url) {} PlayReadyKeySource::PlayReadyKeySource( const std::string& server_url, const std::string& client_cert_file, const std::string& client_cert_private_key_file, const std::string& client_cert_private_key_password, int protection_system_flags, FourCC protection_scheme) // PlayReady PSSH is retrived from PlayReady server response. : KeySource(protection_system_flags & ~PLAYREADY_PROTECTION_SYSTEM_FLAG, protection_scheme), encryption_key_(new EncryptionKey), server_url_(server_url), client_cert_file_(client_cert_file), client_cert_private_key_file_(client_cert_private_key_file), client_cert_private_key_password_(client_cert_private_key_password) {} PlayReadyKeySource::~PlayReadyKeySource() = default; Status RetrieveTextInXMLElement(const std::string& element, const std::string& xml, std::string* value) { std::string start_tag = "<" + element + ">"; std::string end_tag = ""; std::size_t start_pos = xml.find(start_tag); if (start_pos == std::string::npos) { return Status(error::SERVER_ERROR, "Unable to find tag: " + start_tag); } start_pos += start_tag.size(); std::size_t end_pos = xml.find(end_tag); if (end_pos == std::string::npos) { return Status(error::SERVER_ERROR, "Unable to find tag: " + end_tag); } if (start_pos > end_pos) { return Status(error::SERVER_ERROR, "Invalid positions"); } std::size_t segment_len = end_pos - start_pos; *value = xml.substr(start_pos, segment_len); return Status::OK; } Status SetKeyInformationFromServerResponse( const std::string& response, bool generate_playready_protection_system, EncryptionKey* encryption_key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to retrieve multiple key_id/keys from // the packager response and encrypt multiple tracks using differnt // key_id/keys. std::string key_id_hex; RETURN_IF_ERROR(RetrieveTextInXMLElement("KeyId", response, &key_id_hex)); key_id_hex.erase( std::remove(key_id_hex.begin(), key_id_hex.end(), '-'), key_id_hex.end()); if (!base::HexStringToBytes(key_id_hex, &encryption_key->key_id)) { LOG(ERROR) << "Cannot parse key_id_hex, " << key_id_hex; return Status(error::SERVER_ERROR, "Cannot parse key_id_hex."); } std::string key_data_b64; RETURN_IF_ERROR(RetrieveTextInXMLElement("KeyData", response, &key_data_b64)); if (!Base64StringToBytes(key_data_b64, &encryption_key->key)) { LOG(ERROR) << "Cannot parse key, " << key_data_b64; return Status(error::SERVER_ERROR, "Cannot parse key."); } if (generate_playready_protection_system) { std::string pssh_data_b64; RETURN_IF_ERROR(RetrieveTextInXMLElement("Data", response, &pssh_data_b64)); std::vector pssh_data; if (!Base64StringToBytes(pssh_data_b64, &pssh_data)) { LOG(ERROR) << "Cannot parse pssh data, " << pssh_data_b64; return Status(error::SERVER_ERROR, "Cannot parse pssh."); } PsshBoxBuilder pssh_builder; pssh_builder.add_key_id(encryption_key->key_id); pssh_builder.set_system_id(kPlayReadySystemId, arraysize(kPlayReadySystemId)); pssh_builder.set_pssh_data(pssh_data); encryption_key->key_system_info.push_back( {pssh_builder.system_id(), pssh_builder.CreateBox()}); } return Status::OK; } Status PlayReadyKeySource::FetchKeysWithProgramIdentifier( const std::string& program_identifier) { std::unique_ptr encryption_key(new EncryptionKey); HttpKeyFetcher key_fetcher(kHttpFetchTimeout); if (!client_cert_file_.empty() && !client_cert_private_key_file_.empty()) { key_fetcher.SetClientCertInfo(client_cert_file_, client_cert_private_key_file_, client_cert_private_key_password_); } if (!ca_file_.empty()) { key_fetcher.SetCaFile(ca_file_); } std::string acquire_license_request = kAcquireLicenseRequest; base::ReplaceFirstSubstringAfterOffset( &acquire_license_request, 0, "$0", program_identifier); std::string acquire_license_response; Status status = key_fetcher.FetchKeys(server_url_, acquire_license_request, &acquire_license_response); VLOG(1) << "Server response: " << acquire_license_response; RETURN_IF_ERROR(status); RETURN_IF_ERROR(SetKeyInformationFromServerResponse( acquire_license_response, generate_playready_protection_system_, encryption_key.get())); // PlayReady does not specify different streams. const char kEmptyDrmLabel[] = ""; EncryptionKeyMap encryption_key_map; encryption_key_map[kEmptyDrmLabel] = std::move(encryption_key); RETURN_IF_ERROR(UpdateProtectionSystemInfo(&encryption_key_map)); encryption_key_ = std::move(encryption_key_map[kEmptyDrmLabel]); return Status::OK; } Status PlayReadyKeySource::FetchKeys(EmeInitDataType init_data_type, const std::vector& init_data) { // Do nothing for PlayReady encryption/decryption. return Status::OK; } Status PlayReadyKeySource::GetKey(const std::string& stream_label, EncryptionKey* key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to encrypt each stream_label using a // different key_id and key. DCHECK(key); DCHECK(encryption_key_); *key = *encryption_key_; return Status::OK; } Status PlayReadyKeySource::GetKey(const std::vector& key_id, EncryptionKey* key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to encrypt using multiple key_id/keys. DCHECK(key); DCHECK(encryption_key_); *key = *encryption_key_; return Status::OK; } Status PlayReadyKeySource::GetCryptoPeriodKey(uint32_t crypto_period_index, const std::string& stream_label, EncryptionKey* key) { // TODO(robinconnell): Implement key rotation. *key = *encryption_key_; return Status::OK; } } // namespace media } // namespace shaka