// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_WIN_SCOPED_COM_INITIALIZER_H_ #define BASE_WIN_SCOPED_COM_INITIALIZER_H_ #include #include "base/basictypes.h" #include "base/logging.h" #include "build/build_config.h" namespace base { namespace win { // Initializes COM in the constructor (STA or MTA), and uninitializes COM in the // destructor. class ScopedCOMInitializer { public: // Enum value provided to initialize the thread as an MTA instead of STA. enum SelectMTA { kMTA }; // Constructor for STA initialization. ScopedCOMInitializer() { Initialize(COINIT_APARTMENTTHREADED); } // Constructor for MTA initialization. explicit ScopedCOMInitializer(SelectMTA mta) { Initialize(COINIT_MULTITHREADED); } ~ScopedCOMInitializer() { #ifndef NDEBUG // Using the windows API directly to avoid dependency on platform_thread. DCHECK_EQ(GetCurrentThreadId(), thread_id_); #endif if (succeeded()) CoUninitialize(); } bool succeeded() const { return SUCCEEDED(hr_); } private: void Initialize(COINIT init) { #ifndef NDEBUG thread_id_ = GetCurrentThreadId(); #endif hr_ = CoInitializeEx(NULL, init); #ifndef NDEBUG if (hr_ == S_FALSE) LOG(ERROR) << "Multiple CoInitialize() calls for thread " << thread_id_; else DCHECK_NE(RPC_E_CHANGED_MODE, hr_) << "Invalid COM thread model change"; #endif } HRESULT hr_; #ifndef NDEBUG // In debug builds we use this variable to catch a potential bug where a // ScopedCOMInitializer instance is deleted on a different thread than it // was initially created on. If that ever happens it can have bad // consequences and the cause can be tricky to track down. DWORD thread_id_; #endif DISALLOW_COPY_AND_ASSIGN(ScopedCOMInitializer); }; } // namespace win } // namespace base #endif // BASE_WIN_SCOPED_COM_INITIALIZER_H_