// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. /** * @fileoverview Playback agent. */ var Benchmark = Benchmark || {}; /** * Playback agent class. * @param {Object} data Test data. * @constructor */ Benchmark.Agent = function(data) { this.timeline = data.timeline; this.timelinePosition = 0; this.steps = data.steps; this.stepsPosition = 0; this.randoms = data.randoms; this.randomsPosition = 0; this.ticks = data.ticks; this.ticksPosition = 0; this.delayedScriptElements = {}; this.callStackDepth = 0; document.cookie = data.cookie; if (window.innerWidth != data.width || window.innerHeight != data.height) { Benchmark.die('Wrong window size: ' + window.innerWidth + 'x' + window.innerHeight + ' instead of ' + data.width + 'x' + data.height); } this.startTime = Benchmark.originals.Date.now(); }; /** * Returns current timeline event. * @return {Object} Event. */ Benchmark.Agent.prototype.getCurrentEvent = function() { return this.timeline[this.timelinePosition]; }; /** * Returns next recorded event in timeline. If event is the last event in * timeline, posts test results to driver. * @param {Object} event Event that actually happened, should correspond to * the recorded one (used for debug only). * @return {Object} Recorded event from timeline. */ Benchmark.Agent.prototype.getNextEvent = function(event) { var recordedEvent = this.getCurrentEvent(); this.ensureEqual(event, recordedEvent); if (event.type == 'random' || event.type == 'ticks') { recordedEvent.count -= 1; if (recordedEvent.count == 0) { this.timelinePosition += 1; } } else { this.timelinePosition += 1; } if (this.timelinePosition == this.steps[this.stepsPosition][1]) { var score = Benchmark.originals.Date.now() - this.startTime; Benchmark.reportScore(score); } return recordedEvent; }; /** * Checks if two events can be considered equal. Throws exception if events * differ. * @param {Object} event Event that actually happened. * @param {Object} recordedEvent Event taken from timeline. */ Benchmark.Agent.prototype.ensureEqual = function(event, recordedEvent) { var equal = false; if (event.type == recordedEvent.type && event.type in Benchmark.eventPropertiesMap) { equal = true; var properties = Benchmark.eventPropertiesMap[event.type]; for (var i = 0; i < properties.length && equal; ++i) if (event[properties[i]] != recordedEvent[properties[i]]) equal = false; } if (!equal) { Benchmark.die('unexpected event: ' + JSON.stringify(event) + ' instead of ' + JSON.stringify(recordedEvent)); } }; /** * Gets next event from timeline and returns its identifier. * @param {Object} event Object with event information. * @return {number} Event identifier. */ Benchmark.Agent.prototype.createAsyncEvent = function(event) { return this.getNextEvent(event).id; }; /** * Stores callback to be invoked according to timeline order. * @param {number} eventId 'Parent' event identifier. * @param {function} callback Callback. */ Benchmark.Agent.prototype.fireAsyncEvent = function(eventId, callback) { var event = this.timeline[eventId]; if (!event.callbackReference) return; this.timeline[event.callbackReference].callback = callback; this.fireSome(); }; /** * Ensures that things are happening according to recorded timeline. * @param {number} eventId Identifier of cancelled event. */ Benchmark.Agent.prototype.cancelAsyncEvent = function(eventId) { this.getNextEvent({type: 'cancel', reference: eventId}); }; /** * Checks if script isn't going to be executed too early and delays script * execution if necessary. * @param {number} scriptId Unique script identifier. * @param {HTMLElement} doc Document element. * @param {boolean} inlined Indicates whether script is a text block in the page * or resides in a separate file. * @param {string} src Script url (if script is not inlined). */ Benchmark.Agent.prototype.readyToExecuteScript = function(scriptId, doc, inlined, src) { var event = this.getCurrentEvent(); if (event.type == 'willExecuteScript' && event.scriptId == scriptId) { this.timelinePosition += 1; return true; } var element; var elements = doc.getElementsByTagName('script'); for (var i = 0, el; (el = elements[i]) && !element; ++i) { if (inlined) { if (el.src) continue; var text = el.textContent; if (scriptId == text.substring(2, text.indexOf("*/"))) element = elements[i]; } else { if (!el.src) continue; if (el.src.indexOf(src) != -1 || src.indexOf(el.src) != -1) { element = el; } } } if (!element) { Benchmark.die('script element not found', scriptId, src); } for (var el2 = element; el2; el2 = el2.parentElement) { if (el2.onload) { console.log('found', el2); } } this.delayedScriptElements[scriptId] = element; return false; }; /** * Ensures that things are happening according to recorded timeline. * @param {Object} event Object with event information. */ Benchmark.Agent.prototype.didExecuteScript = function(scriptId ) { this.getNextEvent({type: 'didExecuteScript', scriptId: scriptId}); this.fireSome(); }; /** * Invokes async events' callbacks according to timeline order. */ Benchmark.Agent.prototype.fireSome = function() { while (this.timelinePosition < this.timeline.length) { var event = this.getCurrentEvent(); if (event.type == 'willFire') { if(!event.callback) break; this.timelinePosition += 1; this.callStackDepth += 1; event.callback(); this.callStackDepth -= 1; this.getNextEvent({type: 'didFire', reference: event.reference}); } else if (event.type == 'willExecuteScript') { if (event.scriptId in this.delayedScriptElements) { var element = this.delayedScriptElements[event.scriptId]; var parent = element.parentElement; var cloneElement = element.cloneNode(); delete this.delayedScriptElements[event.scriptId]; parent.replaceChild(cloneElement, element); } break; } else if (this.callStackDepth > 0) { break; } else { Benchmark.die('unexpected event in fireSome:' + JSON.stringify(event)); } } }; /** * Returns recorded random. * @return {number} Recorded random. */ Benchmark.Agent.prototype.random = function() { this.getNextEvent({type: 'random'}); return this.randoms[this.randomsPosition++]; }; /** * Returns recorded ticks. * @return {number} Recorded ticks. */ Benchmark.Agent.prototype.dateNow = function(event) { this.getNextEvent({type: 'ticks'}); return this.ticks[this.ticksPosition++]; }; /** * Event type -> property list mapping used for matching events. * @const */ Benchmark.eventPropertiesMap = { 'timeout': ['timeout'], 'request': ['url'], 'addEventListener': ['eventType'], 'script load': ['src'], 'willExecuteScript': ['scriptId'], 'didExecuteScript': ['scriptId'], 'willFire': ['reference'], 'didFire': ['reference'], 'cancel': ['reference'], 'random': [], 'ticks': [] }; /** * Agent used by native window functions wrappers. */ Benchmark.agent = new Benchmark.Agent(Benchmark.data); /** * Playback flag. * @const */ Benchmark.playback = true; Benchmark.reportScore = function(score) { Benchmark.score = score; }; Benchmark.originals.addEventListenerToWindow.call( window, 'message', function(event) { if (Benchmark.score) { event.source.postMessage(Benchmark.score, event.origin); } }, false);