// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PACKAGER_MEDIA_FORMATS_MP2T_ES_PARSER_H26x_H_ #define PACKAGER_MEDIA_FORMATS_MP2T_ES_PARSER_H26x_H_ #include #include #include #include #include #include "packager/macros.h" #include "packager/media/codecs/nalu_reader.h" #include "packager/media/formats/mp2t/es_parser.h" namespace shaka { namespace media { class H26xByteToUnitStreamConverter; class OffsetByteQueue; namespace mp2t { // A base class for common code between the H.264/H.265 es parsers. class EsParserH26x : public EsParser { public: EsParserH26x(Nalu::CodecType type, std::unique_ptr stream_converter, uint32_t pid, const EmitSampleCB& emit_sample_cb); ~EsParserH26x() override; // EsParser implementation overrides. bool Parse(const uint8_t* buf, int size, int64_t pts, int64_t dts) override; bool Flush() override; void Reset() override; protected: struct VideoSliceInfo { bool valid = false; bool is_key_frame = false; // Both pps_id and frame_num are extracted from slice header (frame_num is // only for H.264). int pps_id = 0; int frame_num = 0; }; const H26xByteToUnitStreamConverter* stream_converter() const { return stream_converter_.get(); } private: struct TimingDesc { int64_t dts; int64_t pts; }; struct NaluInfo { // NOTE: Nalu does not own the memory pointed by its data pointers. The // caller owns and maintains the memory. Nalu nalu; // The offset of the NALU from the beginning of the stream, usable as an // argument to OffsetByteQueue. This points to the start code. uint64_t position = 0; uint8_t start_code_size = 0; }; // Processes a NAL unit found in ParseInternal. |video_slice_info| should not // be null, it will contain the video slice info if it is a video slice nalu // and it is processed successfully; otherwise the |valid| member will be set // to false with other members untouched. virtual bool ProcessNalu(const Nalu& nalu, VideoSliceInfo* video_slice_info) = 0; // Update the video decoder config. // Return true if successful. virtual bool UpdateVideoDecoderConfig(int pps_id) = 0; // Finds the NAL unit by finding the next start code. This will modify the // search position. // Returns true when it has found the NALU. bool SearchForNalu(uint64_t* position, Nalu* nalu); // Resumes the H26x ES parsing. // Return true if successful. bool ParseInternal(); // Emit the current access unit if exists. bool EmitCurrentAccessUnit(); // Emit a frame whose position in the ES queue starts at |access_unit_pos|. // Returns true if successful, false if no PTS is available for the frame. bool EmitFrame(int64_t access_unit_pos, int access_unit_size, bool is_key_frame, int pps_id); // Calculates frame duration based on SPS frame data virtual int64_t CalculateSampleDuration(int pps_id) = 0; // Callback to pass the frames. EmitSampleCB emit_sample_cb_; // The type of stream being parsed. Nalu::CodecType type_; // Bytes of the ES stream that have not been emitted yet. std::unique_ptr es_queue_; std::list> timing_desc_list_; // Parser state. // The position of the search head. uint64_t current_search_position_ = 0; // Current access unit starting position. uint64_t current_access_unit_position_ = 0; // The VideoSliceInfo in the current access unit, useful for first vcl nalu // detection (for H.264). VideoSliceInfo current_video_slice_info_; bool next_access_unit_position_set_ = false; uint64_t next_access_unit_position_ = 0; // Current nalu information. std::unique_ptr current_nalu_info_; // This is really a temporary storage for the next nalu information. std::unique_ptr next_nalu_info_; // Filter to convert H.264/H.265 Annex B byte stream to unit stream. std::unique_ptr stream_converter_; // Frame for which we do not yet have a duration. std::shared_ptr pending_sample_; int pending_sample_pps_id_ = -1; int64_t pending_sample_duration_ = 0; // Indicates whether waiting for first key frame. bool waiting_for_key_frame_ = true; }; } // namespace mp2t } // namespace media } // namespace shaka #endif