// Copyright (c) 2013 Google Inc. All rights reserved. // Use of this source code is governed by a BSD-style license tha can be // found in the LICENSE file. // // Defines an abstract file interface. #ifndef PACKAGER_FILE_FILE_H_ #define PACKAGER_FILE_FILE_H_ #include #include "base/basictypes.h" namespace media { extern const char* kLocalFilePrefix; class File { public: // Open the specified file, or return NULL on error. // This is actually a file factory method, it opens a proper file, e.g. // LocalFile, MemFile automatically based on prefix. static File* Open(const char* file_name, const char* mode); // Flush() and de-allocate resources associated with this file, and // delete this File object. THIS IS THE ONE TRUE WAY TO DEALLOCATE // THIS OBJECT. // Returns true on success. // For writable files, returning false MAY INDICATE DATA LOSS. virtual bool Close() = 0; // Reads data and returns it in buffer. Returns a value < 0 on error, // or the number of bytes read otherwise. Returns zero on end-of-file, // or if 'length' is zero. virtual int64 Read(void* buffer, uint64 length) = 0; // Write 'length' bytes from 'buffer', returning the number of bytes // that were actually written. Return < 0 on error. // // For a file open in append mode (i.e., "a" or "a+"), Write() // always appends to the end of the file. For files opened in other // write modes (i.e., "w", or "w+"), writes occur at the // current file offset. virtual int64 Write(const void* buffer, uint64 length) = 0; // Return the size of the file in bytes. // A return value less than zero indicates a problem getting the // size. virtual int64 Size() = 0; // Flushes the file so that recently written data will survive an // application crash (but not necessarily an OS crash). For // instance, in localfile the data is flushed into the OS but not // necessarily to disk. virtual bool Flush() = 0; // Return whether we're currently at eof. virtual bool Eof() = 0; // Return the file name. const std::string& file_name() const { return file_name_; } // ************************************************************ // * Static Methods: File-on-the-filesystem status // ************************************************************ // Returns the size of a file in bytes, and opens and closes the file // in the process. Returns a value < 0 on failure. static int64 GetFileSize(const char* file_name); // Read the file at |file_name| into |contents|, returning true on success. // |contents| should not be NULL. static bool ReadFileToString(const char* file_name, std::string* contents); protected: explicit File(const std::string& file_name) : file_name_(file_name) {} // Do *not* call the destructor directly (with the "delete" keyword) // nor use scoped_ptr; instead use Close(). virtual ~File() {} // Internal open. Should not be used directly. virtual bool Open() = 0; private: // This is a file factory method, it creates a proper file, e.g. // LocalFile, MemFile based on prefix. static File* Create(const char* file_name, const char* mode); std::string file_name_; DISALLOW_COPY_AND_ASSIGN(File); }; } // namespace media #endif // PACKAGER_FILE_FILE_H_