// Copyright 2014 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #ifndef MEDIA_BASE_CLOSURE_THREAD_H_ #define MEDIA_BASE_CLOSURE_THREAD_H_ #include "base/callback.h" #include "base/threading/simple_thread.h" namespace edash_packager { namespace media { /// Class for creating a thread which invokes a closure. /// Start() starts the thread and invokes the given closure inside the thread. /// /// NOTE: It is invalid to destroy a ClosureThread without Start() having been /// called (and a thread never created). /// /// Thread Safety: A ClosureThread is not completely thread safe. It is safe to /// access it from the creating thread or from the newly created thread. This /// implies that the creator thread should be the thread that calls Join. class ClosureThread : public base::SimpleThread { public: /// Create a ClosureThread. The thread will not be created until Start() is /// called. /// @param name_prefix is the thread name prefix. Every thread has a name, /// in the form of @a name_prefix/TID, for example "my_thread/321". /// @param task is the Closure to run in the thread. explicit ClosureThread(const std::string& name_prefix, const base::Closure& task); /// The destructor calls Join automatically if it is not yet joined. virtual ~ClosureThread(); protected: /// SimpleThread implementation overrides. virtual void Run() OVERRIDE; private: const base::Closure task_; }; } // namespace media } // namespace edash_packager #endif // MEDIA_BASE_CLOSURE_THREAD_H_