// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_OFFSET_BYTE_QUEUE_H_ #define MEDIA_BASE_OFFSET_BYTE_QUEUE_H_ #include "base/basictypes.h" #include "media/base/byte_queue.h" namespace edash_packager { namespace media { /// Wrapper around ByteQueue, which encapsulates the notion of a /// monotonically-increasing byte offset. All buffer access is done by passing /// these offsets into this class, reducing the proliferation of many different /// meanings of "offset", "head", etc. class OffsetByteQueue { public: OffsetByteQueue(); ~OffsetByteQueue(); /// @name These work like their underlying ByteQueue counterparts. /// @{ void Reset(); void Push(const uint8* buf, int size); void Peek(const uint8** buf, int* size); void Pop(int count); /// @} /// Set @a buf to point at the first buffered byte corresponding to @a offset, /// and @a size to the number of bytes available starting from that offset. /// /// It is an error if the offset is before the current head. It's not an error /// if the current offset is beyond tail(), but you will of course get back /// a null @a buf and a @a size of zero. void PeekAt(int64 offset, const uint8** buf, int* size); /// Mark the bytes up to (but not including) @a max_offset as ready for /// deletion. This is relatively inexpensive, but will not necessarily reduce /// the resident buffer size right away (or ever). /// /// @return true if the full range of bytes were successfully trimmed, /// including the case where @a max_offset is less than the current /// head. /// @return false if @a max_offset > tail() (although all bytes currently /// buffered are still cleared). bool Trim(int64 max_offset); /// @return The head position, in terms of the file's absolute offset. int64 head() { return head_; } /// @return The tail position (exclusive), in terms of the file's absolute /// offset. int64 tail() { return head_ + size_; } private: // Synchronize |buf_| and |size_| with |queue_|. void Sync(); ByteQueue queue_; const uint8* buf_; int size_; int64 head_; DISALLOW_COPY_AND_ASSIGN(OffsetByteQueue); }; } // namespace media } // namespace edash_packager #endif // MEDIA_BASE_OFFSET_BYTE_QUEUE_H_