// Copyright 2017 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include "packager/media/base/playready_key_source.h" #include #include #include "packager/base/base64.h" #include "packager/base/logging.h" #include "packager/base/strings/string_number_conversions.h" #include "packager/base/strings/string_util.h" #include "packager/media/base/buffer_writer.h" #include "packager/media/base/http_key_fetcher.h" namespace shaka { namespace media { namespace { const uint32_t kHttpFetchTimeout = 60; // In seconds const std::string kPlayHeaderObject_4_1 = "" "" ""; const std::string kPlayHeaderObject_4_0 = "16" "AESCTR$0$1" ""; const std::string kAcquireLicenseRequest = "" "" "" "" "" "" "9A04F079-9840-4286-AB92-E65BE0885F95" "" "" "" "" "$0" "P0S" "" "" "" "" "" ""; bool Base64StringToBytes(const std::string& base64_string, std::vector* bytes) { DCHECK(bytes); std::string str; if (!base::Base64Decode(base64_string, &str)) return false; bytes->assign(str.begin(), str.end()); return true; } // Converts the key_id's endianness. std::vector ConvertGuidEndianness(const std::vector& input) { std::vector output = input; if (output.size() > 7) { // Defensive check. output[0] = input[3]; output[1] = input[2]; output[2] = input[1]; output[3] = input[0]; output[4] = input[5]; output[5] = input[4]; output[6] = input[7]; output[7] = input[6]; // 8-15 are an array of bytes with no endianness. } return output; } // Generates the data section of a PlayReady PSSH. // PlayReady PSSH Data is a PlayReady Header Object. // Format is outlined in the following document. // http://download.microsoft.com/download/2/3/8/238F67D9-1B8B-48D3-AB83-9C00112268B2/PlayReady%20Header%20Object%202015-08-13-FINAL-CL.PDF shaka::media::Status GeneratePlayReadyPsshData(const std::vector& key_id, const std::vector& key, std::vector* output) { CHECK(output); std::vector key_id_converted = ConvertGuidEndianness(key_id); std::vector encrypted_key_id(key_id_converted.size()); std::unique_ptr aes_key (new AES_KEY); CHECK_EQ(AES_set_encrypt_key(key.data(), key.size() * 8, aes_key.get()), 0); AES_ecb_encrypt(key_id_converted.data(), encrypted_key_id.data(), aes_key.get(), AES_ENCRYPT); std::string checksum = std::string(encrypted_key_id.begin(), encrypted_key_id.end()).substr(0, 8); std::string base64_checksum; base::Base64Encode(checksum, &base64_checksum); std::string base64_key_id; base::Base64Encode(std::string(key_id_converted.begin(), key_id_converted.end()), &base64_key_id); std::string playready_header = kPlayHeaderObject_4_0; base::ReplaceFirstSubstringAfterOffset( &playready_header, 0, "$0", base64_key_id); base::ReplaceFirstSubstringAfterOffset( &playready_header, 0, "$1", base64_checksum); // Create a PlayReady Record. // Outline in section '2.PlayReady Records' of // 'PlayReady Header Object' document. Note data is in little endian format. std::vector record_value = std::vector(playready_header.begin(), playready_header.end()); shaka::media::BufferWriter writer_pr_record; uint16_t record_type = 1; // Indicates that the record contains a rights management header. uint16_t record_length = record_value.size() * 2; writer_pr_record.AppendInt(static_cast(record_type & 0xff)); writer_pr_record.AppendInt(static_cast((record_type >> 8) & 0xff)); writer_pr_record.AppendInt(static_cast(record_length & 0xff)); writer_pr_record.AppendInt(static_cast((record_length >> 8) & 0xff)); for (auto record_item: record_value) { writer_pr_record.AppendInt(static_cast(record_item & 0xff)); writer_pr_record.AppendInt(static_cast((record_item >> 8) & 0xff)); } // Create the PlayReady Header object. // Outline in section '1.PlayReady Header Objects' of // 'PlayReady Header Object' document. Note data is in little endian format. shaka::media::BufferWriter writer_pr_header_object; uint32_t playready_header_length = writer_pr_record.Size() + 4 + 2; uint16_t record_count = 1; writer_pr_header_object.AppendInt( static_cast(playready_header_length & 0xff)); writer_pr_header_object.AppendInt( static_cast((playready_header_length >> 8) & 0xff)); writer_pr_header_object.AppendInt( static_cast((playready_header_length >> 16) & 0xff)); writer_pr_header_object.AppendInt( static_cast((playready_header_length >> 24) & 0xff)); writer_pr_header_object.AppendInt( static_cast(record_count & 0xff)); writer_pr_header_object.AppendInt( static_cast((record_count >> 8) & 0xff)); writer_pr_header_object.AppendBuffer(writer_pr_record); *output = std::vector(writer_pr_header_object.Buffer(), writer_pr_header_object.Buffer() + writer_pr_header_object.Size()); return shaka::media::Status::OK; } } // namespace PlayReadyKeySource::PlayReadyKeySource( const std::string& server_url) : encryption_key_(new EncryptionKey), server_url_(server_url) { } PlayReadyKeySource::PlayReadyKeySource(const std::string& server_url, const std::string& client_cert_file, const std::string& client_cert_private_key_file, const std::string& client_cert_private_key_password) : encryption_key_(new EncryptionKey), server_url_(server_url), client_cert_file_(client_cert_file), client_cert_private_key_file_(client_cert_private_key_file), client_cert_private_key_password_(client_cert_private_key_password) { } PlayReadyKeySource::PlayReadyKeySource( std::unique_ptr encryption_key) : encryption_key_(std::move(encryption_key)) { } PlayReadyKeySource::~PlayReadyKeySource() {} std::unique_ptr PlayReadyKeySource::CreateFromKeyAndKeyId( const std::string& key_id_hex, const std::string& key_hex) { std::unique_ptr encryption_key(new EncryptionKey); if (!base::HexStringToBytes(key_id_hex, &encryption_key->key_id)) { LOG(ERROR) << "Cannot parse key_id_hex " << key_id_hex; return std::unique_ptr(); } std::vector key; if (!base::HexStringToBytes(key_hex, &encryption_key->key)) { LOG(ERROR) << "Cannot parse key_hex " << key_hex; return std::unique_ptr(); } std::vector pssh_data; Status status = GeneratePlayReadyPsshData( encryption_key->key_id, encryption_key->key, &pssh_data); if (!status.ok()) { LOG(ERROR) << status.ToString(); return std::unique_ptr(); } ProtectionSystemSpecificInfo info; info.add_key_id(encryption_key->key_id); info.set_system_id(kPlayReadySystemId, arraysize(kPlayReadySystemId)); info.set_pssh_data(pssh_data); encryption_key->key_system_info.push_back(info); return std::unique_ptr( new PlayReadyKeySource(std::move(encryption_key))); } Status RetrieveTextInXMLElement(const std::string& element, const std::string& xml, std::string* value) { std::string start_tag = "<" + element + ">"; std::string end_tag = ""; std::size_t start_pos = xml.find(start_tag); if (start_pos == std::string::npos) { return Status(error::SERVER_ERROR, "Unable to find tag: " + start_tag); } start_pos += start_tag.size(); std::size_t end_pos = xml.find(end_tag); if (end_pos == std::string::npos) { return Status(error::SERVER_ERROR, "Unable to find tag: " + end_tag); } if (start_pos > end_pos) { return Status(error::SERVER_ERROR, "Invalid positions"); } std::size_t segment_len = end_pos - start_pos; *value = xml.substr(start_pos, segment_len); return Status::OK; } Status SetKeyInformationFromServerResponse(const std::string& response, EncryptionKey* encryption_key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to retrieve multiple key_id/keys from // the packager response and encrypt multiple tracks using differnt // key_id/keys. std::string key_id_hex; Status status = RetrieveTextInXMLElement("KeyId", response, &key_id_hex); if (!status.ok()) { return status; } key_id_hex.erase( std::remove(key_id_hex.begin(), key_id_hex.end(), '-'), key_id_hex.end()); std::string key_data_b64; status = RetrieveTextInXMLElement("KeyData", response, &key_data_b64); if (!status.ok()) { LOG(ERROR) << "Key retreiving KeyData"; return status; } std::string pssh_data_b64; status = RetrieveTextInXMLElement("Data", response, &pssh_data_b64); if (!status.ok()) { LOG(ERROR) << "Key retreiving Data"; return status; } if (!base::HexStringToBytes(key_id_hex, &encryption_key->key_id)) { LOG(ERROR) << "Cannot parse key_id_hex, " << key_id_hex; return Status(error::SERVER_ERROR, "Cannot parse key_id_hex."); } if (!Base64StringToBytes(key_data_b64, &encryption_key->key)) { LOG(ERROR) << "Cannot parse key, " << key_data_b64; return Status(error::SERVER_ERROR, "Cannot parse key."); } std::vector pssh_data; if (!Base64StringToBytes(pssh_data_b64, &pssh_data)) { LOG(ERROR) << "Cannot parse pssh data, " << pssh_data_b64; return Status(error::SERVER_ERROR, "Cannot parse pssh."); } ProtectionSystemSpecificInfo info; info.add_key_id(encryption_key->key_id); info.set_system_id(kPlayReadySystemId, arraysize(kPlayReadySystemId)); info.set_pssh_data(pssh_data); encryption_key->key_system_info.push_back(info); return Status::OK; } Status PlayReadyKeySource::FetchKeysWithProgramIdentifier( const std::string& program_identifier) { std::unique_ptr encryption_key(new EncryptionKey); HttpKeyFetcher key_fetcher(kHttpFetchTimeout); if (!client_cert_file_.empty() && !client_cert_private_key_file_.empty() && !client_cert_private_key_password_.empty()) { key_fetcher.SetClientCertInfo(client_cert_file_, client_cert_private_key_file_, client_cert_private_key_password_); } if (!ca_file_.empty()) { key_fetcher.SetCaFile(ca_file_); } std::string acquire_license_request = kAcquireLicenseRequest; base::ReplaceFirstSubstringAfterOffset( &acquire_license_request, 0, "$0", program_identifier); std::string acquire_license_response; Status status = key_fetcher.FetchKeys(server_url_, acquire_license_request, &acquire_license_response); if (!status.ok()) { LOG(ERROR) << "Server response: " << acquire_license_response; return status; } status = SetKeyInformationFromServerResponse(acquire_license_response, encryption_key.get()); encryption_key_ = std::move(encryption_key); return Status::OK; } Status PlayReadyKeySource::FetchKeys(const std::vector& pssh_box) { // Does nothing for playready encryption/decryption. return Status::OK; } Status PlayReadyKeySource::FetchKeys( const std::vector>& key_ids) { // Does nothing for playready encryption/decryption. return Status::OK; } Status PlayReadyKeySource::FetchKeys(uint32_t asset_id) { // Does nothing for playready encryption/decryption. return Status::OK; } Status PlayReadyKeySource::GetKey(TrackType track_type, EncryptionKey* key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to encrypt each track_type using a // different key_id and key. DCHECK(key); DCHECK(encryption_key_); *key = *encryption_key_; return Status::OK; } Status PlayReadyKeySource::GetKey(const std::vector& key_id, EncryptionKey* key) { // TODO(robinconnell): Currently all tracks are encrypted using the same // key_id and key. Add the ability to encrypt using multiple key_id/keys. DCHECK(key); DCHECK(encryption_key_); *key = *encryption_key_; return Status::OK; } Status PlayReadyKeySource::GetCryptoPeriodKey(uint32_t crypto_period_index, TrackType track_type, EncryptionKey* key) { // TODO(robinconnell): Implement key rotation. *key = *encryption_key_; return Status::OK; } } // namespace media } // namespace shaka