// Copyright 2015 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #ifndef MPD_BASE_DASH_IOP_MPD_NOTIFIER_H_ #define MPD_BASE_DASH_IOP_MPD_NOTIFIER_H_ #include "packager/mpd/base/mpd_notifier.h" #include #include #include #include #include "packager/base/synchronization/lock.h" #include "packager/mpd/base/mpd_notifier_util.h" #include "packager/mpd/base/mpd_options.h" namespace shaka { class AdaptationSet; class MpdBuilder; class Representation; /// This class is an MpdNotifier which will try its best to generate a /// DASH IF IOPv3 compliant MPD. /// e.g. /// All elements must be right under /// and cannot be under . /// All video Adaptation Sets have Role set to "main". class DashIopMpdNotifier : public MpdNotifier { public: explicit DashIopMpdNotifier(const MpdOptions& mpd_options); ~DashIopMpdNotifier() override; /// None of the methods write out the MPD file until Flush() is called. /// @name MpdNotifier implemetation overrides. /// @{ bool Init() override; bool NotifyNewContainer(const MediaInfo& media_info, uint32_t* id) override; bool NotifySampleDuration(uint32_t container_id, uint32_t sample_duration) override; bool NotifyNewSegment(uint32_t id, uint64_t start_time, uint64_t duration, uint64_t size) override; bool NotifyEncryptionUpdate(uint32_t container_id, const std::string& drm_uuid, const std::vector& new_key_id, const std::vector& new_pssh) override; bool AddContentProtectionElement( uint32_t id, const ContentProtectionElement& content_protection_element) override; bool Flush() override; /// @} private: friend class DashIopMpdNotifierTest; // Maps representation ID to Representation. typedef std::map RepresentationMap; // Checks the protected_content field of media_info and returns a non-null // AdaptationSet* for a new Representation. // This does not necessarily return a new AdaptationSet. If // media_info.protected_content completely matches with an existing // AdaptationSet, then it will return the pointer. AdaptationSet* GetOrCreateAdaptationSet(const MediaInfo& media_info); // Helper function to get a new AdaptationSet and set new AdaptationSet // attributes. AdaptationSet* NewAdaptationSet( const MediaInfo& media_info, const std::list& adaptation_sets); // Gets the original AdaptationSet which the trick play video belongs // to and returns the id of the original adapatation set. // It is assumed that the corresponding AdaptationSet has been created before // the trick play AdaptationSet. // Returns true if main_adaptation_id is found, otherwise false; bool FindOriginalAdaptationSetForTrickPlay( const MediaInfo& media_info, uint32_t* original_adaptation_set_id); // Testing only method. Returns a pointer to MpdBuilder. MpdBuilder* MpdBuilderForTesting() const { return mpd_builder_.get(); } // Testing only method. Sets mpd_builder_. void SetMpdBuilderForTesting(std::unique_ptr mpd_builder) { mpd_builder_ = std::move(mpd_builder); } std::map> adaptation_set_list_map_; RepresentationMap representation_map_; // Tracks ProtectedContent in AdaptationSet. class ProtectedAdaptationSetMap { public: ProtectedAdaptationSetMap() = default; // Register the |adaptation_set| with associated |media_info| in the map. void Register(const AdaptationSet& adaptation_set, const MediaInfo& media_info); // Check if the protected content associated with |adaptation_set| matches // with the one in |media_info|. bool Match(const AdaptationSet& adaptation_set, const MediaInfo& media_info); // Check if the two adaptation sets are switchable. bool Switchable(const AdaptationSet& adaptation_set_a, const AdaptationSet& adaptation_set_b); private: ProtectedAdaptationSetMap(const ProtectedAdaptationSetMap&) = delete; ProtectedAdaptationSetMap& operator=(const ProtectedAdaptationSetMap&) = delete; // Maps AdaptationSet ID to ProtectedContent. std::map protected_content_map_; }; ProtectedAdaptationSetMap protected_adaptation_set_map_; // MPD output path. std::string output_path_; std::unique_ptr mpd_builder_; base::Lock lock_; // Maps Representation ID to AdaptationSet. This is for updating the PSSH. std::map representation_id_to_adaptation_set_; }; } // namespace shaka #endif // MPD_BASE_DASH_IOP_MPD_NOTIFIER_H_