// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop/message_pump_android.h" #include #include "base/android/jni_android.h" #include "base/android/scoped_java_ref.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/run_loop.h" #include "base/time/time.h" #include "jni/SystemMessageHandler_jni.h" using base::android::ScopedJavaLocalRef; // ---------------------------------------------------------------------------- // Native JNI methods called by Java. // ---------------------------------------------------------------------------- // This method can not move to anonymous namespace as it has been declared as // 'static' in system_message_handler_jni.h. static void DoRunLoopOnce(JNIEnv* env, jobject obj, jint native_delegate) { base::MessagePump::Delegate* delegate = reinterpret_cast(native_delegate); DCHECK(delegate); // This is based on MessagePumpForUI::DoRunLoop() from desktop. // Note however that our system queue is handled in the java side. // In desktop we inspect and process a single system message and then // we call DoWork() / DoDelayedWork(). // On Android, the java message queue may contain messages for other handlers // that will be processed before calling here again. bool did_work = delegate->DoWork(); // This is the time when we need to do delayed work. base::TimeTicks delayed_work_time; did_work |= delegate->DoDelayedWork(&delayed_work_time); // Always call this if there is a delayed message waiting in the queue // since is at most one delayed message in the Java message handler, and this // function call may be the result of that message being handled. if (!delayed_work_time.is_null()) { Java_SystemMessageHandler_setDelayedTimer(env, obj, (delayed_work_time - base::TimeTicks::Now()).InMillisecondsRoundedUp()); } // This is a major difference between android and other platforms: since we // can't inspect it and process just one single message, instead we'll yeld // the callstack. if (did_work) return; delegate->DoIdleWork(); } namespace base { MessagePumpForUI::MessagePumpForUI() : run_loop_(NULL) { } MessagePumpForUI::~MessagePumpForUI() { } void MessagePumpForUI::Run(Delegate* delegate) { NOTREACHED() << "UnitTests should rely on MessagePumpForUIStub in" " test_stub_android.h"; } void MessagePumpForUI::Start(Delegate* delegate) { run_loop_ = new RunLoop(); // Since the RunLoop was just created above, BeforeRun should be guaranteed to // return true (it only returns false if the RunLoop has been Quit already). if (!run_loop_->BeforeRun()) NOTREACHED(); DCHECK(system_message_handler_obj_.is_null()); JNIEnv* env = base::android::AttachCurrentThread(); DCHECK(env); system_message_handler_obj_.Reset( Java_SystemMessageHandler_create(env, reinterpret_cast(delegate))); } void MessagePumpForUI::Quit() { if (!system_message_handler_obj_.is_null()) { JNIEnv* env = base::android::AttachCurrentThread(); DCHECK(env); Java_SystemMessageHandler_removeTimer(env, system_message_handler_obj_.obj()); system_message_handler_obj_.Reset(); } if (run_loop_) { run_loop_->AfterRun(); delete run_loop_; run_loop_ = NULL; } } void MessagePumpForUI::ScheduleWork() { DCHECK(!system_message_handler_obj_.is_null()); JNIEnv* env = base::android::AttachCurrentThread(); DCHECK(env); Java_SystemMessageHandler_setTimer(env, system_message_handler_obj_.obj()); } void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) { DCHECK(!system_message_handler_obj_.is_null()); JNIEnv* env = base::android::AttachCurrentThread(); DCHECK(env); jlong millis = (delayed_work_time - TimeTicks::Now()).InMillisecondsRoundedUp(); // Note that we're truncating to milliseconds as required by the java side, // even though delayed_work_time is microseconds resolution. Java_SystemMessageHandler_setDelayedTimer(env, system_message_handler_obj_.obj(), millis); } // static bool MessagePumpForUI::RegisterBindings(JNIEnv* env) { return RegisterNativesImpl(env); } } // namespace base