// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ #define BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_ #include "base/base_export.h" #include "base/memory/ref_counted.h" #include "base/pending_task.h" #include "base/synchronization/lock.h" #include "base/time/time.h" namespace base { class MessageLoop; class WaitableEvent; namespace internal { // Implements a queue of tasks posted to the message loop running on the current // thread. This class takes care of synchronizing posting tasks from different // threads and together with MessageLoop ensures clean shutdown. class BASE_EXPORT IncomingTaskQueue : public RefCountedThreadSafe { public: explicit IncomingTaskQueue(MessageLoop* message_loop); // Appends a task to the incoming queue. Posting of all tasks is routed though // AddToIncomingQueue() or TryAddToIncomingQueue() to make sure that posting // task is properly synchronized between different threads. // // Returns true if the task was successfully added to the queue, otherwise // returns false. In all cases, the ownership of |task| is transferred to the // called method. bool AddToIncomingQueue(const tracked_objects::Location& from_here, const Closure& task, TimeDelta delay, bool nestable); // Same as AddToIncomingQueue() except that it will avoid blocking if the lock // is already held, and will in that case (when the lock is contended) fail to // add the task, and will return false. bool TryAddToIncomingQueue(const tracked_objects::Location& from_here, const Closure& task); // Returns true if the message loop has high resolution timers enabled. // Provided for testing. bool IsHighResolutionTimerEnabledForTesting(); // Returns true if the message loop is "idle". Provided for testing. bool IsIdleForTesting(); // Takes the incoming queue lock, signals |caller_wait| and waits until // |caller_signal| is signalled. void LockWaitUnLockForTesting(WaitableEvent* caller_wait, WaitableEvent* caller_signal); // Loads tasks from the |incoming_queue_| into |*work_queue|. Must be called // from the thread that is running the loop. void ReloadWorkQueue(TaskQueue* work_queue); // Disconnects |this| from the parent message loop. void WillDestroyCurrentMessageLoop(); private: friend class RefCountedThreadSafe; virtual ~IncomingTaskQueue(); // Calculates the time at which a PendingTask should run. TimeTicks CalculateDelayedRuntime(TimeDelta delay); // Adds a task to |incoming_queue_|. The caller retains ownership of // |pending_task|, but this function will reset the value of // |pending_task->task|. This is needed to ensure that the posting call stack // does not retain |pending_task->task| beyond this function call. bool PostPendingTask(PendingTask* pending_task); #if defined(OS_WIN) TimeTicks high_resolution_timer_expiration_; #endif // The lock that protects access to |incoming_queue_|, |message_loop_| and // |next_sequence_num_|. base::Lock incoming_queue_lock_; // An incoming queue of tasks that are acquired under a mutex for processing // on this instance's thread. These tasks have not yet been been pushed to // |message_loop_|. TaskQueue incoming_queue_; // Points to the message loop that owns |this|. MessageLoop* message_loop_; // The next sequence number to use for delayed tasks. int next_sequence_num_; DISALLOW_COPY_AND_ASSIGN(IncomingTaskQueue); }; } // namespace internal } // namespace base #endif // BASE_MESSAGE_LOOP_INCOMING_TASK_QUEUE_H_