// Copyright 2023 Google LLC. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #ifndef PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_ #define PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_ #include #include #include #include "absl/synchronization/mutex.h" #include "absl/time/time.h" // Forward declare mongoose struct types, used as pointers below. struct mg_connection; struct mg_http_message; namespace shaka { namespace media { class TestWebServer { public: TestWebServer(); ~TestWebServer(); bool Start(int port); private: enum TestWebServerStatus { kNew, kFailed, kStarted, kStopped, }; absl::Mutex mutex_; TestWebServerStatus status_ GUARDED_BY(mutex_); absl::CondVar started_ GUARDED_BY(mutex_); absl::CondVar stop_ GUARDED_BY(mutex_); bool stopped_ GUARDED_BY(mutex_); // Connections to be handled again later, mapped to the time at which we // should handle them again. We can't block the server thread directly to // simulate delays. Only ever accessed from |thread_|. std::map delayed_connections_; std::unique_ptr thread_; void ThreadCallback(int port); static void HandleEvent(struct mg_connection* connection, int event, void* event_data, void* callback_data); bool HandleStatus(struct mg_http_message* message, struct mg_connection* connection); bool HandleDelay(struct mg_http_message* message, struct mg_connection* connection); bool HandleReflect(struct mg_http_message* message, struct mg_connection* connection); }; } // namespace media } // namespace shaka #endif // PACKAGER_MEDIA_TEST_TEST_WEB_SERVER_H_