// Copyright 2018 Google Inc. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include #include #include "packager/base/synchronization/condition_variable.h" #include "packager/base/synchronization/lock.h" #include "packager/media/public/ad_cue_generator_params.h" namespace shaka { namespace media { struct CueEvent; /// A synchronized queue for cue points. class SyncPointQueue { public: explicit SyncPointQueue(const AdCueGeneratorParams& params); ~SyncPointQueue() = default; /// Add a new thread. Each thread using this instance must call this method in /// order to keep track of its clients. void AddThread(); /// @return A hint for when the next cue event would be. The returned hint is /// not less than @a time_in_seconds. The actual time for the next cue /// event will not be less than the returned hint, with the exact /// value depends on promotion. double GetHint(double time_in_seconds); /// @return The next cue based on a previous hint. If a cue has been promoted /// that comes after @a hint_in_seconds it is returned. If no cue /// after @a hint_in_seconds has been promoted, this will block until /// either a cue is promoted or all threads are blocked (in which /// case, the unpromoted cue at @a hint_in_seconds will be /// self-promoted and returned). std::shared_ptr GetNext(double hint_in_seconds); /// Promote the first cue that is not greater than @a time_in_seconds. All /// unpromoted cues before the cue will be discarded. std::shared_ptr PromoteAt(double time_in_seconds); private: SyncPointQueue(const SyncPointQueue&) = delete; SyncPointQueue& operator=(const SyncPointQueue&) = delete; // PromoteAt() without locking. It is called by PromoteAt() and other // functions that have locks. std::shared_ptr PromoteAtNoLocking(double time_in_seconds); base::Lock lock_; base::ConditionVariable sync_condition_; size_t thread_count_ = 0; size_t waiting_thread_count_ = 0; std::map> unpromoted_; std::map> promoted_; }; } // namespace media } // namespace shaka