// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/threading/platform_thread.h" #include #include #include "base/lazy_instance.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/safe_strerror_posix.h" #include "base/synchronization/waitable_event.h" #include "base/threading/thread_id_name_manager.h" #include "base/threading/thread_restrictions.h" #include "base/tracked_objects.h" #if defined(OS_MACOSX) #include #include #endif #if defined(OS_LINUX) #include #include #include #include #include #endif namespace base { void InitThreading(); void InitOnThread(); void TerminateOnThread(); size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes); namespace { struct ThreadParams { ThreadParams() : delegate(NULL), joinable(false), priority(kThreadPriority_Normal), handle(NULL), handle_set(false, false) { } PlatformThread::Delegate* delegate; bool joinable; ThreadPriority priority; PlatformThreadHandle* handle; WaitableEvent handle_set; }; void* ThreadFunc(void* params) { base::InitOnThread(); ThreadParams* thread_params = static_cast(params); PlatformThread::Delegate* delegate = thread_params->delegate; if (!thread_params->joinable) base::ThreadRestrictions::SetSingletonAllowed(false); if (thread_params->priority != kThreadPriority_Normal) { PlatformThread::SetThreadPriority(PlatformThread::CurrentHandle(), thread_params->priority); } // Stash the id in the handle so the calling thread has a complete // handle, and unblock the parent thread. *(thread_params->handle) = PlatformThreadHandle(pthread_self(), PlatformThread::CurrentId()); thread_params->handle_set.Signal(); ThreadIdNameManager::GetInstance()->RegisterThread( PlatformThread::CurrentHandle().platform_handle(), PlatformThread::CurrentId()); delegate->ThreadMain(); ThreadIdNameManager::GetInstance()->RemoveName( PlatformThread::CurrentHandle().platform_handle(), PlatformThread::CurrentId()); base::TerminateOnThread(); return NULL; } bool CreateThread(size_t stack_size, bool joinable, PlatformThread::Delegate* delegate, PlatformThreadHandle* thread_handle, ThreadPriority priority) { base::InitThreading(); bool success = false; pthread_attr_t attributes; pthread_attr_init(&attributes); // Pthreads are joinable by default, so only specify the detached // attribute if the thread should be non-joinable. if (!joinable) { pthread_attr_setdetachstate(&attributes, PTHREAD_CREATE_DETACHED); } // Get a better default if available. if (stack_size == 0) stack_size = base::GetDefaultThreadStackSize(attributes); if (stack_size > 0) pthread_attr_setstacksize(&attributes, stack_size); ThreadParams params; params.delegate = delegate; params.joinable = joinable; params.priority = priority; params.handle = thread_handle; pthread_t handle = 0; int err = pthread_create(&handle, &attributes, ThreadFunc, ¶ms); success = !err; if (!success) { errno = err; PLOG(ERROR) << "pthread_create"; } pthread_attr_destroy(&attributes); // Don't let this call complete until the thread id // is set in the handle. if (success) params.handle_set.Wait(); CHECK_EQ(handle, thread_handle->platform_handle()); return success; } } // namespace // static PlatformThreadId PlatformThread::CurrentId() { // Pthreads doesn't have the concept of a thread ID, so we have to reach down // into the kernel. #if defined(OS_MACOSX) return pthread_mach_thread_np(pthread_self()); #elif defined(OS_LINUX) return syscall(__NR_gettid); #elif defined(OS_ANDROID) return gettid(); #elif defined(OS_SOLARIS) return pthread_self(); #elif defined(OS_NACL) && defined(__GLIBC__) return pthread_self(); #elif defined(OS_NACL) && !defined(__GLIBC__) // Pointers are 32-bits in NaCl. return reinterpret_cast(pthread_self()); #elif defined(OS_POSIX) return reinterpret_cast(pthread_self()); #endif } //static PlatformThreadHandle PlatformThread::CurrentHandle() { return PlatformThreadHandle(pthread_self(), CurrentId()); } // static void PlatformThread::YieldCurrentThread() { sched_yield(); } // static void PlatformThread::Sleep(TimeDelta duration) { struct timespec sleep_time, remaining; // Break the duration into seconds and nanoseconds. // NOTE: TimeDelta's microseconds are int64s while timespec's // nanoseconds are longs, so this unpacking must prevent overflow. sleep_time.tv_sec = duration.InSeconds(); duration -= TimeDelta::FromSeconds(sleep_time.tv_sec); sleep_time.tv_nsec = duration.InMicroseconds() * 1000; // nanoseconds while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) sleep_time = remaining; } // static const char* PlatformThread::GetName() { return ThreadIdNameManager::GetInstance()->GetName(CurrentId()); } // static bool PlatformThread::Create(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle) { base::ThreadRestrictions::ScopedAllowWait allow_wait; return CreateThread(stack_size, true /* joinable thread */, delegate, thread_handle, kThreadPriority_Normal); } // static bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, PlatformThreadHandle* thread_handle, ThreadPriority priority) { base::ThreadRestrictions::ScopedAllowWait allow_wait; return CreateThread(stack_size, true, // joinable thread delegate, thread_handle, priority); } // static bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { PlatformThreadHandle unused; base::ThreadRestrictions::ScopedAllowWait allow_wait; bool result = CreateThread(stack_size, false /* non-joinable thread */, delegate, &unused, kThreadPriority_Normal); return result; } // static void PlatformThread::Join(PlatformThreadHandle thread_handle) { // Joining another thread may block the current thread for a long time, since // the thread referred to by |thread_handle| may still be running long-lived / // blocking tasks. base::ThreadRestrictions::AssertIOAllowed(); pthread_join(thread_handle.handle_, NULL); } } // namespace base