// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_LOOP_MESSAGE_PUMP_OBSERVER_H #define BASE_MESSAGE_LOOP_MESSAGE_PUMP_OBSERVER_H #include "base/base_export.h" #include "base/event_types.h" namespace base { enum EventStatus { EVENT_CONTINUE, // The event should be dispatched as normal. #if defined(USE_X11) EVENT_HANDLED // The event should not be processed any farther. #endif }; // A MessagePumpObserver is an object that receives global // notifications from the UI MessageLoop with MessagePumpWin or // MessagePumpAuraX11. // // NOTE: An Observer implementation should be extremely fast! // // For use with MessagePumpAuraX11, please see message_pump_glib.h for more // info about how this is invoked in this environment. class BASE_EXPORT MessagePumpObserver { public: // This method is called before processing a NativeEvent. If the // method returns EVENT_HANDLED, it indicates the event has already // been handled, so the event is not processed any farther. If the // method returns EVENT_CONTINUE, the event dispatching proceeds as // normal. virtual EventStatus WillProcessEvent(const NativeEvent& event) = 0; // This method is called after processing a message. This method // will not be called if WillProcessEvent returns EVENT_HANDLED. virtual void DidProcessEvent(const NativeEvent& event) = 0; protected: virtual ~MessagePumpObserver() {} }; } // namespace base #endif // BASE_MESSAGE_LOOP_MESSAGE_PUMP_OBSERVER_H