// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_IOS_SCOPED_CRITICAL_ACTION_H_ #define BASE_IOS_SCOPED_CRITICAL_ACTION_H_ #include "base/synchronization/lock.h" namespace base { namespace ios { // This class attempts to allow the application to continue to run for a period // of time after it transitions to the background. The construction of an // instance of this class marks the beginning of a task that needs background // running time when the application is moved to the background and the // destruction marks the end of such a task. // // Note there is no guarantee that the task will continue to finish when the // application is moved to the background. // // This class should be used at times where leaving a task unfinished might be // detrimental to user experience. For example, it should be used to ensure that // the application has enough time to save important data or at least attempt to // save such data. class ScopedCriticalAction { public: ScopedCriticalAction(); ~ScopedCriticalAction(); private: // Informs the OS that the background task has completed. void EndBackgroundTask(); // |UIBackgroundTaskIdentifier| returned by // |beginBackgroundTaskWithExpirationHandler:| when marking the beginning of // a long-running background task. It is defined as an |unsigned int| instead // of a |UIBackgroundTaskIdentifier| so this class can be used in .cc files. unsigned int background_task_id_; Lock background_task_id_lock_; DISALLOW_COPY_AND_ASSIGN(ScopedCriticalAction); }; } // namespace ios } // namespace base #endif // BASE_IOS_SCOPED_CRITICAL_ACTION_H_