// Copyright 2014 Google LLC. All rights reserved. // // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file or at // https://developers.google.com/open-source/licenses/bsd #include #if defined(OS_WIN) #include #else #include #endif // defined(OS_WIN) #include #include #include #include #include namespace shaka { // Always open files in binary mode. const char kAdditionalFileMode[] = "b"; LocalFile::LocalFile(const char* file_name, const char* mode) : File(file_name), file_mode_(mode), internal_file_(NULL) { if (file_mode_.find(kAdditionalFileMode) == std::string::npos) file_mode_ += kAdditionalFileMode; } bool LocalFile::Close() { bool result = true; if (internal_file_) { result = fclose(internal_file_) == 0; internal_file_ = NULL; } delete this; return result; } int64_t LocalFile::Read(void* buffer, uint64_t length) { DCHECK(buffer != NULL); DCHECK(internal_file_ != NULL); size_t bytes_read = fread(buffer, sizeof(char), length, internal_file_); VLOG(2) << "Read " << length << " return " << bytes_read << " error " << ferror(internal_file_); if (bytes_read == 0 && ferror(internal_file_) != 0) { return -1; } return bytes_read; } int64_t LocalFile::Write(const void* buffer, uint64_t length) { DCHECK(buffer != NULL); DCHECK(internal_file_ != NULL); size_t bytes_written = fwrite(buffer, sizeof(char), length, internal_file_); VLOG(2) << "Write " << length << " return " << bytes_written << " error " << ferror(internal_file_); if (bytes_written == 0 && ferror(internal_file_) != 0) { return -1; } return bytes_written; } void LocalFile::CloseForWriting() {} int64_t LocalFile::Size() { DCHECK(internal_file_ != NULL); // Flush any buffered data, so we get the true file size. if (!Flush()) { LOG(ERROR) << "Cannot flush file."; return -1; } std::error_code ec; auto file_path = std::filesystem::u8path(file_name()); int64_t file_size = std::filesystem::file_size(file_path, ec); if (ec) { LOG(ERROR) << "Cannot get file size, error: " << ec; return -1; } return file_size; } bool LocalFile::Flush() { DCHECK(internal_file_ != NULL); return ((fflush(internal_file_) == 0) && !ferror(internal_file_)); } bool LocalFile::Seek(uint64_t position) { #if defined(OS_WIN) return _fseeki64(internal_file_, static_cast<__int64>(position), SEEK_SET) == 0; #else return fseeko(internal_file_, position, SEEK_SET) >= 0; #endif // !defined(OS_WIN) } bool LocalFile::Tell(uint64_t* position) { #if defined(OS_WIN) __int64 offset = _ftelli64(internal_file_); #else off_t offset = ftello(internal_file_); #endif // !defined(OS_WIN) if (offset < 0) return false; *position = static_cast(offset); return true; } LocalFile::~LocalFile() {} bool LocalFile::Open() { auto file_path = std::filesystem::u8path(file_name()); // Create upper level directories for write mode. if (file_mode_.find("w") != std::string::npos) { // From the return value of filesystem::create_directories, you can't tell // the difference between pre-existing directories and failure. So check // first if it needs to be created. auto parent_path = file_path.parent_path(); std::error_code ec; if (parent_path != "" && !std::filesystem::is_directory(parent_path, ec)) { if (!std::filesystem::create_directories(parent_path, ec)) { return false; } } } internal_file_ = fopen(file_path.u8string().c_str(), file_mode_.c_str()); return (internal_file_ != NULL); } bool LocalFile::Delete(const char* file_name) { auto file_path = std::filesystem::u8path(file_name); std::error_code ec; // On error (ec truthy), remove() will return false anyway. return std::filesystem::remove(file_path, ec); } } // namespace shaka