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ec3_audio_util.h
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// Copyright 2016 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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//
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// Enhanced AC3 audio utility functions.
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#ifndef MEDIA_FILTERS_EC3_AUDIO_UTIL_H_
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#define MEDIA_FILTERS_EC3_AUDIO_UTIL_H_
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#include <stdint.h>
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#include <vector>
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namespace
edash_packager {
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namespace
media {
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bool
CalculateEC3ChannelMap(
const
std::vector<uint8_t>& ec3_data,
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uint32_t* channel_map);
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}
// namespace media
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}
// namespace edash_packager
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#endif // MEDIA_FILTERS_EC3_AUDIO_UTIL_H_
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