shaka-packager/packager/file/io_cache.h

86 lines
2.7 KiB
C++

// Copyright 2015 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef PACKAGER_FILE_IO_CACHE_H_
#define PACKAGER_FILE_IO_CACHE_H_
#include <cstdint>
#include <vector>
#include <absl/synchronization/mutex.h>
#include <packager/macros/classes.h>
namespace shaka {
/// Declaration of class which implements a thread-safe circular buffer.
class IoCache {
public:
explicit IoCache(uint64_t cache_size);
~IoCache();
/// Read data from the cache. This function may block until there is data in
/// the cache.
/// @param buffer is a buffer into which to read the data from the cache.
/// @param size is the size of @a buffer.
/// @return the number of bytes read into @a buffer, or 0 if the call
/// unblocked because the cache has been closed and is empty.
uint64_t Read(void* buffer, uint64_t size);
/// Write data to the cache. This function may block until there is enough
/// room in the cache.
/// @param buffer is a buffer containing the data to be written to the cache.
/// @param size is the size of the data to be written to the cache.
/// @return the amount of data written to the buffer (which will equal
/// @a data), or 0 if the call unblocked because the cache has been
/// closed.
uint64_t Write(const void* buffer, uint64_t size);
/// Empties the cache.
void Clear();
/// Close the cache. This will call any blocking calls to unblock, and the
/// cache won't be usable until Reopened.
void Close();
/// @return true if the cache is closed, false otherwise.
bool closed() { return closed_; }
/// Reopens the cache. Any data still in the cache will be lost.
void Reopen();
/// Returns the number of bytes in the cache.
/// @return the number of bytes in the cache.
uint64_t BytesCached();
/// Returns the number of free bytes in the cache.
/// @return the number of free bytes in the cache.
uint64_t BytesFree();
/// Waits until the cache is empty or has been closed.
void WaitUntilEmptyOrClosed();
private:
uint64_t BytesCachedInternal();
uint64_t BytesFreeInternal();
const uint64_t cache_size_;
absl::Mutex mutex_;
absl::CondVar read_event_ ABSL_GUARDED_BY(mutex_);
absl::CondVar write_event_ ABSL_GUARDED_BY(mutex_);
std::vector<uint8_t> circular_buffer_ ABSL_GUARDED_BY(mutex_);
const uint8_t* end_ptr_ ABSL_GUARDED_BY(mutex_);
uint8_t* r_ptr_ ABSL_GUARDED_BY(mutex_);
uint8_t* w_ptr_ ABSL_GUARDED_BY(mutex_);
bool closed_ ABSL_GUARDED_BY(mutex_);
DISALLOW_COPY_AND_ASSIGN(IoCache);
};
} // namespace shaka
#endif // PACKAGER_FILE_IO_CACHE_H