shaka-packager/packager/file/memory_file.cc

199 lines
4.8 KiB
C++

// Copyright 2015 Google LLC. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#include <packager/file/memory_file.h>
#include <algorithm>
#include <cstring> // for memcpy
#include <map>
#include <memory>
#include <set>
#include <absl/log/check.h>
#include <absl/log/log.h>
#include <absl/synchronization/mutex.h>
#include <packager/macros/logging.h>
namespace shaka {
namespace {
// A helper filesystem object. This holds the data for the memory files.
class FileSystem {
public:
~FileSystem() {}
static FileSystem* Instance() {
static FileSystem instance;
return &instance;
}
void Delete(const std::string& file_name) {
absl::MutexLock auto_lock(&mutex_);
if (open_files_.find(file_name) != open_files_.end()) {
LOG(ERROR) << "File '" << file_name
<< "' is still open. Deleting an open MemoryFile is not "
"allowed. Exit without deleting the file.";
return;
}
files_.erase(file_name);
}
void DeleteAll() {
absl::MutexLock auto_lock(&mutex_);
if (!open_files_.empty()) {
LOG(ERROR) << "There are still files open. Deleting an open MemoryFile "
"is not allowed. Exit without deleting the file.";
return;
}
files_.clear();
}
std::vector<uint8_t>* Open(const std::string& file_name,
const std::string& mode) {
absl::MutexLock auto_lock(&mutex_);
if (open_files_.find(file_name) != open_files_.end()) {
NOTIMPLEMENTED() << "File '" << file_name
<< "' is already open. MemoryFile does not support "
"opening the same file before it is closed.";
return nullptr;
}
auto iter = files_.find(file_name);
if (mode == "r") {
if (iter == files_.end())
return nullptr;
} else if (mode == "w") {
if (iter != files_.end())
iter->second.clear();
} else {
NOTIMPLEMENTED() << "File mode '" << mode
<< "' not supported by MemoryFile";
return nullptr;
}
open_files_[file_name] = mode;
return &files_[file_name];
}
bool Close(const std::string& file_name) {
absl::MutexLock auto_lock(&mutex_);
auto iter = open_files_.find(file_name);
if (iter == open_files_.end()) {
LOG(ERROR) << "Cannot close file '" << file_name
<< "' which is not open.";
return false;
}
open_files_.erase(iter);
return true;
}
private:
FileSystem(const FileSystem&) = delete;
FileSystem& operator=(const FileSystem&) = delete;
FileSystem() = default;
// Filename to file data map.
std::map<std::string, std::vector<uint8_t>> files_ ABSL_GUARDED_BY(mutex_);
// Filename to file open modes map.
std::map<std::string, std::string> open_files_ ABSL_GUARDED_BY(mutex_);
absl::Mutex mutex_;
};
} // namespace
MemoryFile::MemoryFile(const std::string& file_name, const std::string& mode)
: File(file_name), mode_(mode), file_(NULL), position_(0) {}
MemoryFile::~MemoryFile() {}
bool MemoryFile::Close() {
if (!FileSystem::Instance()->Close(file_name()))
return false;
delete this;
return true;
}
int64_t MemoryFile::Read(void* buffer, uint64_t length) {
const uint64_t size = Size();
DCHECK_LE(position_, size);
if (position_ >= size)
return 0;
const uint64_t bytes_to_read = std::min(length, size - position_);
memcpy(buffer, &(*file_)[position_], bytes_to_read);
position_ += bytes_to_read;
return bytes_to_read;
}
int64_t MemoryFile::Write(const void* buffer, uint64_t length) {
// If length is zero, we won't resize the buffer and it is possible for
// |position| to equal the length of the buffer. This will cause a segfault
// when indexing into the buffer for the memcpy.
if (length == 0) {
return 0;
}
const uint64_t size = Size();
if (size < position_ + length) {
file_->resize(position_ + length);
}
memcpy(&(*file_)[position_], buffer, length);
position_ += length;
return length;
}
void MemoryFile::CloseForWriting() {}
int64_t MemoryFile::Size() {
DCHECK(file_);
return file_->size();
}
bool MemoryFile::Flush() {
return true;
}
bool MemoryFile::Seek(uint64_t position) {
if (Size() < static_cast<int64_t>(position))
return false;
position_ = position;
return true;
}
bool MemoryFile::Tell(uint64_t* position) {
*position = position_;
return true;
}
bool MemoryFile::Open() {
file_ = FileSystem::Instance()->Open(file_name(), mode_);
if (!file_)
return false;
position_ = 0;
return true;
}
void MemoryFile::DeleteAll() {
FileSystem::Instance()->DeleteAll();
}
void MemoryFile::Delete(const std::string& file_name) {
FileSystem::Instance()->Delete(file_name);
}
} // namespace shaka