shaka-packager/packager/media/formats/mp2t/ac3_header.h

58 lines
1.8 KiB
C++

// Copyright 2017 Google Inc. All rights reserved.
//
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file or at
// https://developers.google.com/open-source/licenses/bsd
#ifndef PACKAGER_MEDIA_FORMATS_MP2T_AC3_HEADER_H_
#define PACKAGER_MEDIA_FORMATS_MP2T_AC3_HEADER_H_
#include <stdint.h>
#include <vector>
#include "packager/media/formats/mp2t/audio_header.h"
namespace shaka {
namespace media {
namespace mp2t {
/// Class which parses AC3 frame (header / metadata) and synthesizes
/// AudioSpecificConfig from audio frame content.
class Ac3Header : public AudioHeader {
public:
Ac3Header() = default;
~Ac3Header() override = default;
/// @name AudioHeader implementation overrides.
/// @{
bool IsSyncWord(const uint8_t* buf) const override;
size_t GetMinFrameSize() const override;
size_t GetSamplesPerFrame() const override;
bool Parse(const uint8_t* adts_frame, size_t adts_frame_size) override;
size_t GetHeaderSize() const override;
size_t GetFrameSize() const override;
void GetAudioSpecificConfig(std::vector<uint8_t>* buffer) const override;
uint8_t GetObjectType() const override;
uint32_t GetSamplingFrequency() const override;
uint8_t GetNumChannels() const override;
/// @}
private:
Ac3Header(const Ac3Header&) = delete;
Ac3Header& operator=(const Ac3Header&) = delete;
uint8_t fscod_ = 0; // Sample rate code
uint8_t frmsizecod_ = 0; // Frame size code
uint8_t bsid_ = 0; // Bit stream identification
uint8_t bsmod_ = 0; // Bit stream mode
uint8_t acmod_ = 0; // Audio coding mode
uint8_t lfeon_ = 0; // Low frequency effects channel on
};
} // namespace mp2t
} // namespace media
} // namespace shaka
#endif // PACKAGER_MEDIA_FORMATS_MP2T_AC3_HEADER_H_