259 lines
9.3 KiB
C++
259 lines
9.3 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_CONTAINERS_STACK_CONTAINER_H_
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#define BASE_CONTAINERS_STACK_CONTAINER_H_
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#include <string>
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#include <vector>
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#include "base/basictypes.h"
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#include "base/memory/aligned_memory.h"
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#include "base/strings/string16.h"
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#include "build/build_config.h"
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namespace base {
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// This allocator can be used with STL containers to provide a stack buffer
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// from which to allocate memory and overflows onto the heap. This stack buffer
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// would be allocated on the stack and allows us to avoid heap operations in
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// some situations.
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//
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// STL likes to make copies of allocators, so the allocator itself can't hold
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// the data. Instead, we make the creator responsible for creating a
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// StackAllocator::Source which contains the data. Copying the allocator
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// merely copies the pointer to this shared source, so all allocators created
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// based on our allocator will share the same stack buffer.
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//
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// This stack buffer implementation is very simple. The first allocation that
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// fits in the stack buffer will use the stack buffer. Any subsequent
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// allocations will not use the stack buffer, even if there is unused room.
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// This makes it appropriate for array-like containers, but the caller should
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// be sure to reserve() in the container up to the stack buffer size. Otherwise
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// the container will allocate a small array which will "use up" the stack
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// buffer.
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template<typename T, size_t stack_capacity>
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class StackAllocator : public std::allocator<T> {
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public:
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typedef typename std::allocator<T>::pointer pointer;
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typedef typename std::allocator<T>::size_type size_type;
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// Backing store for the allocator. The container owner is responsible for
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// maintaining this for as long as any containers using this allocator are
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// live.
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struct Source {
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Source() : used_stack_buffer_(false) {
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}
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// Casts the buffer in its right type.
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T* stack_buffer() { return stack_buffer_.template data_as<T>(); }
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const T* stack_buffer() const {
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return stack_buffer_.template data_as<T>();
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}
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// The buffer itself. It is not of type T because we don't want the
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// constructors and destructors to be automatically called. Define a POD
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// buffer of the right size instead.
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base::AlignedMemory<sizeof(T[stack_capacity]), ALIGNOF(T)> stack_buffer_;
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#if defined(__GNUC__) && !defined(ARCH_CPU_X86_FAMILY)
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COMPILE_ASSERT(ALIGNOF(T) <= 16, crbug_115612);
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#endif
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// Set when the stack buffer is used for an allocation. We do not track
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// how much of the buffer is used, only that somebody is using it.
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bool used_stack_buffer_;
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};
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// Used by containers when they want to refer to an allocator of type U.
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template<typename U>
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struct rebind {
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typedef StackAllocator<U, stack_capacity> other;
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};
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// For the straight up copy c-tor, we can share storage.
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StackAllocator(const StackAllocator<T, stack_capacity>& rhs)
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: std::allocator<T>(), source_(rhs.source_) {
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}
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// ISO C++ requires the following constructor to be defined,
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// and std::vector in VC++2008SP1 Release fails with an error
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// in the class _Container_base_aux_alloc_real (from <xutility>)
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// if the constructor does not exist.
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// For this constructor, we cannot share storage; there's
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// no guarantee that the Source buffer of Ts is large enough
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// for Us.
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// TODO: If we were fancy pants, perhaps we could share storage
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// iff sizeof(T) == sizeof(U).
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template<typename U, size_t other_capacity>
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StackAllocator(const StackAllocator<U, other_capacity>& other)
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: source_(NULL) {
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}
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explicit StackAllocator(Source* source) : source_(source) {
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}
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// Actually do the allocation. Use the stack buffer if nobody has used it yet
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// and the size requested fits. Otherwise, fall through to the standard
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// allocator.
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pointer allocate(size_type n, void* hint = 0) {
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if (source_ != NULL && !source_->used_stack_buffer_
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&& n <= stack_capacity) {
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source_->used_stack_buffer_ = true;
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return source_->stack_buffer();
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} else {
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return std::allocator<T>::allocate(n, hint);
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}
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}
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// Free: when trying to free the stack buffer, just mark it as free. For
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// non-stack-buffer pointers, just fall though to the standard allocator.
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void deallocate(pointer p, size_type n) {
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if (source_ != NULL && p == source_->stack_buffer())
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source_->used_stack_buffer_ = false;
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else
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std::allocator<T>::deallocate(p, n);
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}
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private:
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Source* source_;
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};
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// A wrapper around STL containers that maintains a stack-sized buffer that the
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// initial capacity of the vector is based on. Growing the container beyond the
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// stack capacity will transparently overflow onto the heap. The container must
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// support reserve().
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//
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// WATCH OUT: the ContainerType MUST use the proper StackAllocator for this
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// type. This object is really intended to be used only internally. You'll want
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// to use the wrappers below for different types.
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template<typename TContainerType, int stack_capacity>
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class StackContainer {
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public:
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typedef TContainerType ContainerType;
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typedef typename ContainerType::value_type ContainedType;
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typedef StackAllocator<ContainedType, stack_capacity> Allocator;
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// Allocator must be constructed before the container!
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StackContainer() : allocator_(&stack_data_), container_(allocator_) {
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// Make the container use the stack allocation by reserving our buffer size
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// before doing anything else.
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container_.reserve(stack_capacity);
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}
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// Getters for the actual container.
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//
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// Danger: any copies of this made using the copy constructor must have
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// shorter lifetimes than the source. The copy will share the same allocator
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// and therefore the same stack buffer as the original. Use std::copy to
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// copy into a "real" container for longer-lived objects.
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ContainerType& container() { return container_; }
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const ContainerType& container() const { return container_; }
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// Support operator-> to get to the container. This allows nicer syntax like:
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// StackContainer<...> foo;
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// std::sort(foo->begin(), foo->end());
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ContainerType* operator->() { return &container_; }
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const ContainerType* operator->() const { return &container_; }
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#ifdef UNIT_TEST
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// Retrieves the stack source so that that unit tests can verify that the
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// buffer is being used properly.
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const typename Allocator::Source& stack_data() const {
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return stack_data_;
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}
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#endif
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protected:
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typename Allocator::Source stack_data_;
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Allocator allocator_;
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ContainerType container_;
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DISALLOW_COPY_AND_ASSIGN(StackContainer);
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};
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// StackString -----------------------------------------------------------------
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template<size_t stack_capacity>
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class StackString : public StackContainer<
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std::basic_string<char,
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std::char_traits<char>,
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StackAllocator<char, stack_capacity> >,
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stack_capacity> {
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public:
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StackString() : StackContainer<
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std::basic_string<char,
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std::char_traits<char>,
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StackAllocator<char, stack_capacity> >,
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stack_capacity>() {
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}
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private:
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DISALLOW_COPY_AND_ASSIGN(StackString);
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};
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// StackStrin16 ----------------------------------------------------------------
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template<size_t stack_capacity>
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class StackString16 : public StackContainer<
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std::basic_string<char16,
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base::string16_char_traits,
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StackAllocator<char16, stack_capacity> >,
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stack_capacity> {
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public:
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StackString16() : StackContainer<
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std::basic_string<char16,
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base::string16_char_traits,
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StackAllocator<char16, stack_capacity> >,
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stack_capacity>() {
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}
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private:
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DISALLOW_COPY_AND_ASSIGN(StackString16);
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};
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// StackVector -----------------------------------------------------------------
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// Example:
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// StackVector<int, 16> foo;
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// foo->push_back(22); // we have overloaded operator->
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// foo[0] = 10; // as well as operator[]
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template<typename T, size_t stack_capacity>
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class StackVector : public StackContainer<
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std::vector<T, StackAllocator<T, stack_capacity> >,
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stack_capacity> {
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public:
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StackVector() : StackContainer<
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std::vector<T, StackAllocator<T, stack_capacity> >,
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stack_capacity>() {
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}
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// We need to put this in STL containers sometimes, which requires a copy
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// constructor. We can't call the regular copy constructor because that will
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// take the stack buffer from the original. Here, we create an empty object
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// and make a stack buffer of its own.
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StackVector(const StackVector<T, stack_capacity>& other)
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: StackContainer<
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std::vector<T, StackAllocator<T, stack_capacity> >,
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stack_capacity>() {
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this->container().assign(other->begin(), other->end());
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}
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StackVector<T, stack_capacity>& operator=(
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const StackVector<T, stack_capacity>& other) {
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this->container().assign(other->begin(), other->end());
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return *this;
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}
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// Vectors are commonly indexed, which isn't very convenient even with
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// operator-> (using "->at()" does exception stuff we don't want).
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T& operator[](size_t i) { return this->container().operator[](i); }
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const T& operator[](size_t i) const {
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return this->container().operator[](i);
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}
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};
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} // namespace base
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#endif // BASE_CONTAINERS_STACK_CONTAINER_H_
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