170 lines
6.5 KiB
C++
170 lines
6.5 KiB
C++
// Copyright 2017 Google Inc. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file or at
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// https://developers.google.com/open-source/licenses/bsd
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#include "packager/media/base/playready_pssh_generator.h"
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#include <openssl/aes.h>
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#include <algorithm>
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#include <memory>
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#include <set>
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#include <vector>
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#include "packager/base/base64.h"
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#include "packager/base/logging.h"
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#include "packager/base/strings/string_number_conversions.h"
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#include "packager/base/strings/string_util.h"
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#include "packager/media/base/buffer_writer.h"
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#include "packager/media/base/http_key_fetcher.h"
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#include "packager/media/base/key_source.h"
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#include "packager/media/base/playready_key_source.h"
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namespace shaka {
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namespace media {
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namespace {
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const std::string kPlayHeaderObject_4_1 =
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"<WRMHEADER "
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"xmlns=\"http://schemas.microsoft.com/DRM/2007/03/PlayReadyHeader\" "
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"version=\"4.1.0.0\"><DATA><PROTECTINFO>"
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"<KID VALUE=\"$0\" ALGID=\"AESCTR\" CHECKSUM=\"$1\"></KID></PROTECTINFO>"
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"</DATA></WRMHEADER>";
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const std::string kPlayHeaderObject_4_0 =
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"<WRMHEADER "
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"xmlns=\"http://schemas.microsoft.com/DRM/2007/03/PlayReadyHeader\" "
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"version=\"4.0.0.0\"><DATA><PROTECTINFO><KEYLEN>16</KEYLEN>"
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"<ALGID>AESCTR</ALGID></PROTECTINFO><KID>$0</KID><CHECKSUM>$1</CHECKSUM>"
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"</DATA></WRMHEADER>";
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// Converts the key_id's endianness.
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std::vector<uint8_t> ConvertGuidEndianness(const std::vector<uint8_t>& input) {
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std::vector<uint8_t> output = input;
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if (output.size() > 7) { // Defensive check.
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output[0] = input[3];
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output[1] = input[2];
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output[2] = input[1];
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output[3] = input[0];
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output[4] = input[5];
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output[5] = input[4];
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output[6] = input[7];
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output[7] = input[6];
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// 8-15 are an array of bytes with no endianness.
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}
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return output;
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}
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// Generates the data section of a PlayReady PSSH.
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// PlayReady PSSH Data is a PlayReady Header Object.
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// Format is outlined in the following document.
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// http://download.microsoft.com/download/2/3/8/238F67D9-1B8B-48D3-AB83-9C00112268B2/PlayReady%20Header%20Object%202015-08-13-FINAL-CL.PDF
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Status GeneratePlayReadyPsshData(const std::vector<uint8_t>& key_id,
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const std::vector<uint8_t>& key,
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std::vector<uint8_t>* output) {
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CHECK(output);
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std::vector<uint8_t> key_id_converted = ConvertGuidEndianness(key_id);
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std::vector<uint8_t> encrypted_key_id(key_id_converted.size());
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std::unique_ptr<AES_KEY> aes_key(new AES_KEY);
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CHECK_EQ(AES_set_encrypt_key(key.data(), key.size() * 8, aes_key.get()), 0);
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AES_ecb_encrypt(key_id_converted.data(), encrypted_key_id.data(),
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aes_key.get(), AES_ENCRYPT);
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std::string checksum =
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std::string(encrypted_key_id.begin(), encrypted_key_id.end())
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.substr(0, 8);
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std::string base64_checksum;
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base::Base64Encode(checksum, &base64_checksum);
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std::string base64_key_id;
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base::Base64Encode(
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std::string(key_id_converted.begin(), key_id_converted.end()),
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&base64_key_id);
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std::string playready_header = kPlayHeaderObject_4_0;
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base::ReplaceFirstSubstringAfterOffset(&playready_header, 0, "$0",
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base64_key_id);
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base::ReplaceFirstSubstringAfterOffset(&playready_header, 0, "$1",
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base64_checksum);
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// Create a PlayReady Record.
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// Outline in section '2.PlayReady Records' of
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// 'PlayReady Header Object' document. Note data is in little endian format.
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std::vector<uint16_t> record_value =
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std::vector<uint16_t>(playready_header.begin(), playready_header.end());
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shaka::media::BufferWriter writer_pr_record;
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uint16_t record_type =
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1; // Indicates that the record contains a rights management header.
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uint16_t record_length = record_value.size() * 2;
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writer_pr_record.AppendInt(static_cast<uint8_t>(record_type & 0xff));
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writer_pr_record.AppendInt(static_cast<uint8_t>((record_type >> 8) & 0xff));
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writer_pr_record.AppendInt(static_cast<uint8_t>(record_length & 0xff));
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writer_pr_record.AppendInt(static_cast<uint8_t>((record_length >> 8) & 0xff));
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for (auto record_item : record_value) {
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writer_pr_record.AppendInt(static_cast<uint8_t>(record_item & 0xff));
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writer_pr_record.AppendInt(static_cast<uint8_t>((record_item >> 8) & 0xff));
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}
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// Create the PlayReady Header object.
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// Outline in section '1.PlayReady Header Objects' of
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// 'PlayReady Header Object' document. Note data is in little endian format.
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shaka::media::BufferWriter writer_pr_header_object;
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uint32_t playready_header_length = writer_pr_record.Size() + 4 + 2;
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uint16_t record_count = 1;
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writer_pr_header_object.AppendInt(
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static_cast<uint8_t>(playready_header_length & 0xff));
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writer_pr_header_object.AppendInt(
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static_cast<uint8_t>((playready_header_length >> 8) & 0xff));
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writer_pr_header_object.AppendInt(
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static_cast<uint8_t>((playready_header_length >> 16) & 0xff));
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writer_pr_header_object.AppendInt(
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static_cast<uint8_t>((playready_header_length >> 24) & 0xff));
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writer_pr_header_object.AppendInt(static_cast<uint8_t>(record_count & 0xff));
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writer_pr_header_object.AppendInt(
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static_cast<uint8_t>((record_count >> 8) & 0xff));
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writer_pr_header_object.AppendBuffer(writer_pr_record);
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*output = std::vector<uint8_t>(
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writer_pr_header_object.Buffer(),
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writer_pr_header_object.Buffer() + writer_pr_header_object.Size());
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return Status::OK;
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}
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} // namespace
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PlayReadyPsshGenerator::PlayReadyPsshGenerator()
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: system_id_(std::begin(kPlayReadySystemId), std::end(kPlayReadySystemId)) {
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}
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PlayReadyPsshGenerator::~PlayReadyPsshGenerator() {}
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bool PlayReadyPsshGenerator::SupportMultipleKeys() {
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return false;
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}
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uint8_t PlayReadyPsshGenerator::PsshBoxVersion() const {
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return 1;
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}
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const std::vector<uint8_t>& PlayReadyPsshGenerator::SystemId() const {
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return system_id_;
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}
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base::Optional<std::vector<uint8_t>>
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PlayReadyPsshGenerator::GeneratePsshDataFromKeyIdAndKey(
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const std::vector<uint8_t>& key_id,
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const std::vector<uint8_t>& key) const {
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std::vector<uint8_t> pssh_data;
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Status status = GeneratePlayReadyPsshData(key_id, key, &pssh_data);
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if (!status.ok()) {
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LOG(ERROR) << status.ToString();
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return base::nullopt;
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}
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return pssh_data;
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}
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base::Optional<std::vector<uint8_t>>
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PlayReadyPsshGenerator::GeneratePsshDataFromKeyIds(
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const std::vector<std::vector<uint8_t>>& key_ids) const {
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NOTIMPLEMENTED();
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return base::nullopt;
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}
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} // namespace media
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} // namespace shaka
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